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monster.cc
Commit message (
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)
Author
Age
Files
Lines
*
"Maras are frozen" -> "The Maras are frozen" (5054)
Jesse Luehrs
2014-08-14
1
-1
/
+5
*
Remove 2 more parameters from items()
reaverb
2014-08-08
1
-1
/
+1
*
Hide a hack better.
Shmuale Mark
2014-08-03
1
-3
/
+2
*
Remove stuff
Nicholas Feinberg
2014-07-29
1
-1
/
+2
*
Don't mark friendly illusions/ghosts as interesing (#8817)
Neil Moore
2014-07-26
1
-1
/
+1
*
Make ranged weapon delay display properly on @
Nicholas Feinberg
2014-07-25
1
-1
/
+13
*
Make draining temporary (for monsters)
Nicholas Feinberg
2014-07-13
1
-9
/
+6
*
Separate 'permanent' and 'temporary' monster hit dice
Nicholas Feinberg
2014-07-13
1
-19
/
+29
*
Refactor weapon_skill()
Nicholas Feinberg
2014-07-13
1
-5
/
+5
*
Refactor duplicate code from can_wield()
Nicholas Feinberg
2014-07-13
1
-1
/
+10
*
Refactor item handedness code
Nicholas Feinberg
2014-07-13
1
-1
/
+1
*
Remove code for monster formicids wielding giant clubs
Nicholas Feinberg
2014-07-13
1
-8
/
+2
*
Give pigs trotters.
Neil Moore
2014-07-12
1
-0
/
+2
*
Remove sharks from the game
reaverb
2014-07-12
1
-1
/
+1
*
Improve sleep code
Nicholas Feinberg
2014-07-11
1
-13
/
+5
*
Remove Davy Jones' Locker (let monster undead drown)
Nicholas Feinberg
2014-07-10
1
-7
/
+1
*
Don't let monsters sometimes block attacks while incapacitated
Chris Campbell
2014-07-09
1
-2
/
+1
*
Fix magical shields being unable to block most ranged attacks (#8772)
Chris Campbell
2014-07-09
1
-0
/
+8
*
Remove Lava Worms
reaverb
2014-07-07
1
-1
/
+0
*
Fix (?) blood potion stack merging
Nicholas Feinberg
2014-07-05
1
-1
/
+1
*
Remove ISFLAG_DROPPED_BY_ALLY.
Neil Moore
2014-07-06
1
-9
/
+0
*
Remove unused parameters from umbra() and backlit().
Neil Moore
2014-07-05
1
-14
/
+8
*
Let BLOOD finally have its place in the sun
Nicholas Feinberg
2014-07-01
1
-1
/
+1
*
Move blood rotting into a new file
Nicholas Feinberg
2014-07-01
1
-0
/
+1
*
Give stasis to formicid ghosts (#8741)
Neil Moore
2014-07-02
1
-1
/
+4
*
Remove an unused argument from the items() function
gammafunk
2014-06-29
1
-1
/
+1
*
Reduce code duplication
reaverb
2014-06-26
1
-1
/
+1
*
Make living lost soul revival more like the undead one.
Shmuale Mark
2014-06-26
1
-0
/
+3
*
Invert a check
Nicholas Feinberg
2014-06-25
1
-2
/
+2
*
Fix a shadowed variable name
Nicholas Feinberg
2014-06-24
1
-9
/
+9
*
Don't mistake ranged weapons for melee weapons
Nicholas Feinberg
2014-06-24
1
-0
/
+25
*
Cleanup some monster throwing weapon pickup code
Nicholas Feinberg
2014-06-24
1
-6
/
+4
*
Fix a crash when recalling monsters onto shafts (8717)
Nicholas Feinberg
2014-06-22
1
-7
/
+6
*
The great mon-stuff migration.
Shmuale Mark
2014-06-22
1
-2
/
+90
*
Get rid of a function.
Shmuale Mark
2014-06-19
1
-13
/
+3
*
Rename functions (|amethyst).
Shmuale Mark
2014-06-19
1
-3
/
+3
*
Try to reduce duplication in Recite code.
Shmuale Mark
2014-06-19
1
-35
/
+97
*
Don't make TSO mad when attacking an illusion (RoboCicero)
Nicholas Feinberg
2014-06-19
1
-0
/
+6
*
Remove an unused variable.
Neil Moore
2014-06-19
1
-2
/
+0
*
Remove the dragon slaying brand
reaverb
2014-06-18
1
-4
/
+0
*
Get rid of a few spurious uses of mons_base_char().
Shmuale Mark
2014-06-18
1
-2
/
+2
*
Replace randomly-generate teleport traps with 1-shot versions
Nicholas Feinberg
2014-06-17
1
-1
/
+2
*
Unbreak compilation.
Shmuale Mark
2014-06-17
1
-1
/
+1
*
Make profane servitors ignore holy wrath, like holy energy (#7089).
Shmuale Mark
2014-06-17
1
-0
/
+5
*
Combine plus/plus2 for rings of slaying, and Acc+/Dam+ on artefacts
Chris Oelmueller
2014-06-13
1
-3
/
+0
*
Make spriggan riders ride wasps instead of mosquitos
Chris Campbell
2014-06-13
1
-6
/
+2
*
Allow giving misc/books to monsters (#8678)
Neil Moore
2014-06-12
1
-8
/
+4
*
Rename BEAM_NAPALM to BEAM_STICKY_FLAME
reaverb
2014-06-11
1
-1
/
+1
*
Tell calling function that mimic pickup was actually successful (#8674).
Shmuale Mark
2014-06-11
1
-1
/
+1
*
Merge branch 'mon-pickup'
Shmuale Mark
2014-06-11
1
-68
/
+66
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