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monster.h
Commit message (
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Author
Age
Files
Lines
*
"Maras are frozen" -> "The Maras are frozen" (5054)
Jesse Luehrs
2014-08-14
1
-1
/
+2
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Make ranged weapon delay display properly on @
Nicholas Feinberg
2014-07-25
1
-1
/
+2
*
Handle another engulf ender (#7437)
Neil Moore
2014-07-18
1
-3
/
+2
*
Clear Engulf status when forcibly separated (#7437)
Neil Moore
2014-07-18
1
-0
/
+3
*
Separate 'permanent' and 'temporary' monster hit dice
Nicholas Feinberg
2014-07-13
1
-1
/
+6
*
Refactor duplicate code from can_wield()
Nicholas Feinberg
2014-07-13
1
-1
/
+2
*
Improve sleep code
Nicholas Feinberg
2014-07-11
1
-2
/
+1
*
Fix magical shields being unable to block most ranged attacks (#8772)
Chris Campbell
2014-07-09
1
-0
/
+1
*
Remove unused parameters from umbra() and backlit().
Neil Moore
2014-07-05
1
-2
/
+2
*
Don't mistake ranged weapons for melee weapons
Nicholas Feinberg
2014-06-24
1
-0
/
+1
*
The great mon-stuff migration.
Shmuale Mark
2014-06-22
1
-0
/
+4
*
Get rid of a function.
Shmuale Mark
2014-06-19
1
-1
/
+0
*
Rename functions (|amethyst).
Shmuale Mark
2014-06-19
1
-2
/
+2
*
Try to reduce duplication in Recite code.
Shmuale Mark
2014-06-19
1
-3
/
+4
*
Don't make TSO mad when attacking an illusion (RoboCicero)
Nicholas Feinberg
2014-06-19
1
-0
/
+1
*
Make profane servitors ignore holy wrath, like holy energy (#7089).
Shmuale Mark
2014-06-17
1
-0
/
+1
*
Merge branch 'mon-pickup'
Shmuale Mark
2014-06-11
1
-0
/
+1
|
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*
Move some of Maurice's stealing code into its own function.
Shmuale Mark
2014-05-28
1
-0
/
+1
*
|
Don't let monsters get free turns when escaping
Nicholas Feinberg
2014-06-10
1
-0
/
+1
*
|
Remove vestiges of Simulacrum-chunk interactions.
Neil Moore
2014-06-09
1
-1
/
+0
*
|
Make monsters avoid traps while climbing stairs (7749, elliptic)
Nicholas Feinberg
2014-06-06
1
-0
/
+1
*
|
Move go_berserk() out of misc.cc
Nicholas Feinberg
2014-06-04
1
-1
/
+1
*
|
Destroy item destruction
gammafunk
2014-05-28
1
-1
/
+0
|
/
*
Don't use inventory weight for the chance of activating a shaft trap
gammafunk
2014-05-26
1
-1
/
+0
*
Remove an unused method for the monster class.
gammafunk
2014-05-24
1
-1
/
+0
*
Melt away lava orcs.
Steve Melenchuk
2014-05-14
1
-0
/
+2
*
Fix rounding errors with drained skills.
elliptic
2014-05-14
1
-1
/
+2
*
Don't trigger berserkitis on ranged attacks (#8516).
Steve Melenchuk
2014-05-08
1
-1
/
+1
*
Ranged weapon delay.
Steve Melenchuk
2014-04-27
1
-0
/
+2
*
Make all abyss teleports shift the Abyss (minmay).
Shmuale Mark
2014-03-08
1
-1
/
+0
*
Fix various issues with invisible monster indicators.
gammafunk
2014-03-06
1
-0
/
+3
*
Convert alignment of a monster avatar when its summoner's alignment changes.
gammafunk
2014-02-19
1
-0
/
+2
*
Rework the monster Ozocubu's Armour effect and give back to Fannar.
Steve Melenchuk
2014-01-31
1
-1
/
+1
*
Augmentation for torturous demonspawn.
Steve Melenchuk
2014-01-21
1
-0
/
+3
*
Remove Mislead.
Adam Borowski
2013-12-15
1
-1
/
+0
*
Fix spelling of "targeting" (#7837)
Chris Campbell
2013-12-10
1
-1
/
+1
*
Remove moths of suppression
Chris Campbell
2013-11-11
1
-1
/
+0
*
Merge branch 'dwants'. Bring some Raid.
Adam Borowski
2013-11-06
1
-0
/
+4
|
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*
Merge branch 'master' into dwants
Adam Borowski
2013-11-01
1
-1
/
+2
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*
\
Merge branch 'master' into dwants
pubby
2013-10-01
1
-2
/
+3
|
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*
\
\
Merge branch 'master' into dwants
pubby
2013-08-31
1
-9
/
+12
|
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*
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Fix whitespace.
Neil Moore
2013-08-28
1
-2
/
+2
|
*
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Create Formicid species and monsters.
pubby
2013-08-25
1
-0
/
+4
*
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Drop "soul auras".
Adam Borowski
2013-11-05
1
-5
/
+4
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*
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Fix an use-after-free crash.
Adam Borowski
2013-10-27
1
-1
/
+1
*
|
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Evokable Jump attack ability
gammafunk
2013-10-01
1
-0
/
+1
|
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*
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Purge a small part of monster thrown weapon AI.
Adam Borowski
2013-09-22
1
-2
/
+2
*
|
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Move mons_is_stationary() to struct actor.
Adam Borowski
2013-09-13
1
-0
/
+1
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*
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Store the summoner in struct monster.
Adam Borowski
2013-08-25
1
-0
/
+1
*
|
Revert "Bye bye clinging."
Raphael Langella
2013-08-12
1
-0
/
+1
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