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path: root/crawl-ref/source/monster.h
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* "Maras are frozen" -> "The Maras are frozen" (5054)Jesse Luehrs2014-08-141-1/+2
* Make ranged weapon delay display properly on @Nicholas Feinberg2014-07-251-1/+2
* Handle another engulf ender (#7437)Neil Moore2014-07-181-3/+2
* Clear Engulf status when forcibly separated (#7437)Neil Moore2014-07-181-0/+3
* Separate 'permanent' and 'temporary' monster hit diceNicholas Feinberg2014-07-131-1/+6
* Refactor duplicate code from can_wield()Nicholas Feinberg2014-07-131-1/+2
* Improve sleep codeNicholas Feinberg2014-07-111-2/+1
* Fix magical shields being unable to block most ranged attacks (#8772)Chris Campbell2014-07-091-0/+1
* Remove unused parameters from umbra() and backlit().Neil Moore2014-07-051-2/+2
* Don't mistake ranged weapons for melee weaponsNicholas Feinberg2014-06-241-0/+1
* The great mon-stuff migration.Shmuale Mark2014-06-221-0/+4
* Get rid of a function.Shmuale Mark2014-06-191-1/+0
* Rename functions (|amethyst).Shmuale Mark2014-06-191-2/+2
* Try to reduce duplication in Recite code.Shmuale Mark2014-06-191-3/+4
* Don't make TSO mad when attacking an illusion (RoboCicero)Nicholas Feinberg2014-06-191-0/+1
* Make profane servitors ignore holy wrath, like holy energy (#7089).Shmuale Mark2014-06-171-0/+1
* Merge branch 'mon-pickup'Shmuale Mark2014-06-111-0/+1
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| * Move some of Maurice's stealing code into its own function.Shmuale Mark2014-05-281-0/+1
* | Don't let monsters get free turns when escapingNicholas Feinberg2014-06-101-0/+1
* | Remove vestiges of Simulacrum-chunk interactions.Neil Moore2014-06-091-1/+0
* | Make monsters avoid traps while climbing stairs (7749, elliptic)Nicholas Feinberg2014-06-061-0/+1
* | Move go_berserk() out of misc.ccNicholas Feinberg2014-06-041-1/+1
* | Destroy item destructiongammafunk2014-05-281-1/+0
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* Don't use inventory weight for the chance of activating a shaft trapgammafunk2014-05-261-1/+0
* Remove an unused method for the monster class.gammafunk2014-05-241-1/+0
* Melt away lava orcs.Steve Melenchuk2014-05-141-0/+2
* Fix rounding errors with drained skills.elliptic2014-05-141-1/+2
* Don't trigger berserkitis on ranged attacks (#8516).Steve Melenchuk2014-05-081-1/+1
* Ranged weapon delay.Steve Melenchuk2014-04-271-0/+2
* Make all abyss teleports shift the Abyss (minmay).Shmuale Mark2014-03-081-1/+0
* Fix various issues with invisible monster indicators.gammafunk2014-03-061-0/+3
* Convert alignment of a monster avatar when its summoner's alignment changes.gammafunk2014-02-191-0/+2
* Rework the monster Ozocubu's Armour effect and give back to Fannar.Steve Melenchuk2014-01-311-1/+1
* Augmentation for torturous demonspawn.Steve Melenchuk2014-01-211-0/+3
* Remove Mislead.Adam Borowski2013-12-151-1/+0
* Fix spelling of "targeting" (#7837)Chris Campbell2013-12-101-1/+1
* Remove moths of suppressionChris Campbell2013-11-111-1/+0
* Merge branch 'dwants'. Bring some Raid.Adam Borowski2013-11-061-0/+4
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| * Merge branch 'master' into dwantsAdam Borowski2013-11-011-1/+2
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| * \ Merge branch 'master' into dwantspubby2013-10-011-2/+3
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| * \ \ Merge branch 'master' into dwantspubby2013-08-311-9/+12
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| * | | | Fix whitespace.Neil Moore2013-08-281-2/+2
| * | | | Create Formicid species and monsters.pubby2013-08-251-0/+4
* | | | | Drop "soul auras".Adam Borowski2013-11-051-5/+4
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* | | | Fix an use-after-free crash.Adam Borowski2013-10-271-1/+1
* | | | Evokable Jump attack abilitygammafunk2013-10-011-0/+1
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* | | Purge a small part of monster thrown weapon AI.Adam Borowski2013-09-221-2/+2
* | | Move mons_is_stationary() to struct actor.Adam Borowski2013-09-131-0/+1
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* | Store the summoner in struct monster.Adam Borowski2013-08-251-0/+1
* | Revert "Bye bye clinging."Raphael Langella2013-08-121-0/+1