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monster.h
Commit message (
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Author
Age
Files
Lines
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*
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New spell: Discord.
Steve Melenchuk
2013-07-15
1
-1
/
+1
*
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Don't equate frenzy with berserk; let non-natural monsters frenzy.
Steve Melenchuk
2013-07-15
1
-0
/
+2
*
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Credit player for frenzy kills.
Steve Melenchuk
2013-07-15
1
-1
/
+1
*
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Bye bye clinging.
Adam Borowski
2013-07-10
1
-1
/
+0
*
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Revamp player xp draining
DracoOmega
2013-07-06
1
-2
/
+1
*
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Move shield_blocks from monster+player to actor.
Adam Borowski
2013-07-06
1
-2
/
+0
*
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Remove use of 'you' inside player member functions
pubby
2013-06-30
1
-1
/
+1
*
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Fixed some effects being applied twice to damage.
Ed Gonzalez
2013-06-29
1
-1
/
+2
*
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Revert "Don't mark invisibility as useless while corona'd"
Chris Campbell
2013-06-24
1
-1
/
+1
*
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Rewrite spine damage formula (both player and monster)
DracoOmega
2013-06-24
1
-1
/
+1
*
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Handle jumping spider jumpiness slightly better
Pete Hurst
2013-06-23
1
-0
/
+2
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/
*
Merge branch 'master' into gargoyle_merge
Brendan Hickey
2013-05-29
1
-4
/
+7
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\
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*
Merge branch 'lava_orcs' into lava_djinn
Adam Borowski
2013-05-29
1
-0
/
+1
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\
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*
Merge branch 'master' into lava_orcs
Adam Borowski
2013-05-29
1
-8
/
+21
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\
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*
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Give lava orcs a heat halo that causes fire damage to nearby enemies.
Eronarn Palazzo
2013-01-08
1
-0
/
+1
|
*
|
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Merge branch 'master' into djinn
Adam Borowski
2013-05-29
1
-4
/
+7
|
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*
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New status effect: Weak
DracoOmega
2013-05-26
1
-0
/
+1
|
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*
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New monster: lost souls
DracoOmega
2013-05-26
1
-0
/
+1
|
|
*
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Rotting hulk -> Plague shambler
DracoOmega
2013-05-26
1
-1
/
+1
|
|
*
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Make jumping spiders jump instead of blink
Pete Hurst
2013-05-26
1
-1
/
+1
|
|
*
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Don't mark invisibility as useless while corona'd
Chris Campbell
2013-05-10
1
-1
/
+1
|
*
|
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Rename actor::mutate() to actor::malmutate().
Adam Borowski
2013-05-18
1
-1
/
+1
*
|
|
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Grotesk Self-Petrification
Brendan Hickey
2013-05-09
1
-1
/
+1
|
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/
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*
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Properly attribute draining and sticky flame deaths.
Steve Melenchuk
2013-05-06
1
-1
/
+2
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/
/
*
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Fix and clarify several cases of buggy boulder behaviour
Pete Hurst
2013-04-11
1
-0
/
+1
*
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Make monsters with corpse-violating spells incompatible with Fedhas
DracoOmega
2013-03-26
1
-0
/
+1
*
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Don't leak item information when targetting monsters with agony or hibernation
DracoOmega
2013-03-26
1
-1
/
+1
*
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Interlevel recall for Yred and Beogh
DracoOmega
2013-03-03
1
-0
/
+2
*
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Merge branch 'bad_forms'
Adam Borowski
2013-02-13
1
-2
/
+3
|
\
\
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*
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Axe an unused function.
Adam Borowski
2013-01-23
1
-1
/
+0
|
*
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Handle slight resistance to acid vs immunity.
Adam Borowski
2013-01-06
1
-1
/
+1
|
*
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Split Malmutate out of Polymorph.
Adam Borowski
2013-01-04
1
-0
/
+2
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/
*
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Formatting fixes.
Adam Borowski
2013-02-03
1
-1
/
+1
*
|
Save subvaults, tag vault monsters.
Darshan Shaligram
2013-01-13
1
-0
/
+5
|
/
*
Handle non-item sources of -TELE.
Adam Borowski
2012-12-29
1
-1
/
+2
*
Fix several things involving cold damage.
elliptic
2012-12-24
1
-1
/
+3
*
Make resist corrosion work for monsters.
Neil Moore
2012-12-16
1
-0
/
+1
*
Refactor amulet and equipment-checking functions.
Neil Moore
2012-12-16
1
-5
/
+10
*
Whitespace and formatting fixes.
Adam Borowski
2012-12-10
1
-1
/
+1
*
Refactor some tentacle adjacency and swapping checks
DracoOmega
2012-12-09
1
-3
/
+2
*
Refactoring of tentacle code
DracoOmega
2012-12-09
1
-0
/
+8
*
Revert most of the lev->flight patch (by code size, not functionality).
Adam Borowski
2012-11-13
1
-1
/
+1
*
Replace levitation with flight and remove controlled flight (elliott)
Chris Campbell
2012-11-07
1
-2
/
+1
*
Unify player and monster inaccuracy.
Adam Borowski
2012-10-26
1
-0
/
+1
*
Remove unnecessary includes from header files.
Jay3.1415
2012-10-23
1
-1
/
+0
*
Unduplicate the code for calculating AC a monster gets from armour.
Adam Borowski
2012-10-03
1
-0
/
+1
*
Give all actors gdr_perc() (for now, always 0 for monsters).
Adam Borowski
2012-10-03
1
-0
/
+1
*
Unify checks for liquefaction, don't slow stationary monsters
Chris Campbell
2012-09-28
1
-0
/
+1
*
Smooth effects of armour and shields skill on melee.
elliptic
2012-09-14
1
-2
/
+2
*
Use unique_ptr instead of auto_ptr (emulated for non-C++11).
Adam Borowski
2012-08-28
1
-1
/
+1
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