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* Backport r10426 and r10427.j-p-e-g2009-07-271-0/+15
* Backport r10397 to 0.5: conjure flame/blink fix, packaging with tar.j-p-e-g2009-07-251-1/+13
* Backport the applicable parts of r10364.j-p-e-g2009-07-221-3/+3
* Apply trunk r10353 to 0.5.dolorous2009-07-201-2/+4
* Backport the LOS fix for a vitrified Slime Pit vault to 0.5.dolorous2009-07-191-1/+7
* Fix compilation. Whoops!j-p-e-g2009-07-171-4/+0
* Backport r10255 to 0.5.j-p-e-g2009-07-171-7/+12
* Apply trunk r10235 to 0.5.dolorous2009-07-161-3/+3
* Killing plants and fungi doesn't trigger divine conducts anymore, e.g.j-p-e-g2009-07-121-1/+2
* Backport map edge fix to 0.5.j-p-e-g2009-07-121-1/+1
* Apply the relevant parts of r10086 to 0.5, add the patch guide and newj-p-e-g2009-07-041-1/+3
* * Mention some options useful against slowdown in the tiles help.j-p-e-g2009-06-241-3/+37
* * Use coinflip() for whether monsters step aside for others, or not.j-p-e-g2009-06-241-1/+3
* Fixing build break - uninitialized variable.peterb122009-06-221-3/+1
* Fixing crashes in BR 2809955 and BR 2806158.j-p-e-g2009-06-221-5/+10
* Apply spore crash fix and some manual updates to 0.5.j-p-e-g2009-06-181-4/+9
* * Call viewwindow after placing an autoexclusion.j-p-e-g2009-06-161-5/+1
* Fix stupid logic error in my previous commit.j-p-e-g2009-06-131-1/+1
* * Allow tile_tooltip_ms = 0 to turn off tooltips completely.j-p-e-g2009-06-131-0/+5
* Apply trunk r9911 to 0.5.dolorous2009-06-071-10/+11
* Fix dropping worn items not checking for !T.j-p-e-g2009-06-071-1/+1
* Backport trunk r9871 to 0.5.dolorous2009-05-311-2/+2
* Backport trunk r9689 to 0.5.dolorous2009-05-311-29/+28
* Backport trunk r9865 to 0.5.dolorous2009-05-311-22/+20
* Backport trunk r9863 to 0.5.dolorous2009-05-311-39/+34
* Backport r9860 from trunk.dolorous2009-05-311-4/+4
* Add an 0.5-only option to remind players that wands are now evoked, withj-p-e-g2009-05-311-4/+9
* Deactivate Shoals, and all Shoal-specific monsters (merfolk, mermaid,j-p-e-g2009-05-311-0/+5
* Add a message for when a pacified flying monster leaves the level via a dolorous2009-05-301-1/+3
* Add a tutorial trigger for the highly unlikely case the playerj-p-e-g2009-05-261-0/+3
* * More tutorial tweaks (tiles, mostly).j-p-e-g2009-05-251-2/+3
* Added some new tutorial events (not tested with the tile build):zelgadis2009-05-251-0/+5
* Tutorial changes:zelgadis2009-05-241-4/+10
* Don't give away a shifter's identity post-mortem if it doesn't leave aj-p-e-g2009-05-231-2/+2
* Make pacified monsters sometimes change the exit they're traveling dolorous2009-05-171-1/+1
* * Monsters shout only when they notice you (i.e. you are in sight).j-p-e-g2009-05-091-2/+5
* Add minor cosmetic fixes.dolorous2009-05-061-5/+5
* And properly check for being a shapeshifter when looking at a dolorous2009-05-061-10/+15
* Preserve a monster's god and god gift status when applicable, and dolorous2009-05-061-7/+20
* * Some more tweaks to the spellcasting interface.j-p-e-g2009-05-041-20/+18
* Add spacing fixes.dolorous2009-04-301-2/+2
* Fix diagonal movement for monsters moving aside for allied monsters.j-p-e-g2009-04-241-10/+16
* Make pacified monsters only interrupt autotravel if they're next to you, dolorous2009-04-231-1/+1
* Typo fixes.dolorous2009-04-231-4/+4
* If a pacified monster reaches an exit, make it leave the level even if dolorous2009-04-221-13/+19
* * Properly print (non-spoily) resists descriptions for ghosts/pandemoniumj-p-e-g2009-04-191-0/+2
* * Fix Xom's piety wrapping around from 0 -> 255.j-p-e-g2009-04-181-17/+29
* Reduce the minimum distance from the player that pacified monsters have dolorous2009-04-181-1/+1
* * Add stair repelling as a bad Xom effect.j-p-e-g2009-04-131-7/+4
* * Automate all the notetaking I always do when testing Xom.j-p-e-g2009-04-121-2/+11