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* Reorganize things a bit.dolorous2008-06-091-6/+6
* Add more miscellaneous minor cleanups.dolorous2008-06-091-26/+31
* Add a few last miscellaneous minor fixes.dolorous2008-06-091-1/+1
* Clean up the routines to animate the dead.dolorous2008-06-091-4/+4
* Clean up yet more.dolorous2008-06-071-2/+2
* Comment fixes.dolorous2008-06-071-7/+2
* Consolidate summon_ugly_thing() into summon_ice_beast_etc(), and rename dolorous2008-06-061-2/+1
* Fix 1986252: double "Blech! You need xy!" messagej-p-e-g2008-06-061-9/+15
* Fix mimics not teleporting when attacked by reaching or airstrike, and aj-p-e-g2008-06-051-1/+9
* Don't allow "Summon Wraiths" to summon shadow wraiths anymore, as dolorous2008-06-041-2/+1
* Fix summoned monsters spattering blood.j-p-e-g2008-06-031-2/+5
* Add more miscellaneous minor fixes.dolorous2008-06-021-1/+0
* Reduce the chance of summoning a very ugly thing a bit more.dolorous2008-06-011-2/+1
* Fix 1962147: Move the comments on the food you eat at the end of DELAY_EAT.j-p-e-g2008-05-311-24/+22
* Allow the monster version of "Summon Undead" to summon spectral dolorous2008-05-301-1/+2
* Outsource more miscellaneous names besides colors (glowing color types, dolorous2008-05-261-1/+1
* Force fleeing monsters to "turn to fight" before breathing at you.j-p-e-g2008-05-251-15/+12
* Rename SPELL_SUMMON_SMALL_MAMMAL and SPELL_SWARM to dolorous2008-05-231-3/+3
* Pull code from mon->can_see(target) into a new function mon->see_grid()j-p-e-g2008-05-181-3/+0
* Dial down the power of monsters' Dispel Undead a bit.dolorous2008-05-181-1/+1
* Add a tutorial hint for encountering an invisible monster and offer a j-p-e-g2008-05-151-2/+2
* FR 1962016: Make hydra headedness more obvious.j-p-e-g2008-05-141-19/+22
* Cleaned up monster generation functions, separate monster zombie type from mo...dshaligram2008-05-051-45/+50
* Add two new channels, MSGCH_FRIEND_SPELL and MSGCH_FRIEND_ENCHANT,j-p-e-g2008-04-291-23/+47
* Comment fix.dolorous2008-04-251-1/+2
* Allow monsters to pick up and exchange armour if they find somethingj-p-e-g2008-04-251-483/+480
* Adjust the power of the "Summon Ugly Thing" spell again.dolorous2008-04-221-1/+2
* And adjust it again.dolorous2008-04-191-1/+3
* Adjust the probability of summoning very ugly things again. It now dolorous2008-04-191-2/+4
* Add cosmetic fix.dolorous2008-04-191-0/+2
* Adjust the probability of summoning a very ugly thing.dolorous2008-04-191-1/+1
* Implement "Summon Ugly Thing" as a player spell, in the Book of dolorous2008-04-191-2/+2
* For consistency, rename the "Summon Ugly Things" spell to "Summon Ugly dolorous2008-04-191-2/+2
* For abjuration purposes, treat good neutral monsters like friendly dolorous2008-04-191-4/+4
* Fix 1933066: Ghosts not being poison resistant.j-p-e-g2008-04-161-15/+19
* Another one of those pesky spacing changes.j-p-e-g2008-04-151-2/+2
* Apply Horst von Brand's (first) patch 1887488: gcc-4.3 compile failures.j-p-e-g2008-04-141-39/+40
* Allow autotargeting of monsters hiding in shallow water ("You see a j-p-e-g2008-04-011-1/+1
* Prevent shafts from being created in corridors, at least untilj-p-e-g2008-03-291-1/+1
* Implement "Summon Ugly Things" as a monster spell, roughly equivalent to dolorous2008-03-271-2/+12
* Add whitespace fixes again.dolorous2008-03-241-7/+7
* Minor type fixes.dolorous2008-03-231-2/+2
* Add whitespace fixes again.dolorous2008-03-221-6/+6
* Fix typo in mons_thrown_object_destroyed() that let non-missiles instead dolorous2008-03-221-1/+1
* Fix some more compile warnings that look like they were pointing out bugs.pauldubois2008-03-101-1/+1
* Lower dragon slaying effect on dragon breath accuracy:j-p-e-g2008-03-031-4/+4
* [FR 1733318] Draconian ghosts (non-grey, xl >= 7) get a draining breath j-p-e-g2008-03-031-0/+8
* Fix 1892007: (oklob) plants being confusablej-p-e-g2008-02-241-4/+4
* Implemented dispel undead for monsters.dshaligram2008-01-271-0/+10
* Refixed monster self-teleport duration.dshaligram2008-01-271-1/+1