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* Oops, my attempt to revert the monster spell noise system to 0.4 statuszelgadis2009-06-091-3/+5
* Revert spell casting sound system to 0.4 behaviour, since the new soundzelgadis2009-06-021-1/+3
* Fix identifying =TC not taking into account the spell.j-p-e-g2009-05-311-1/+1
* Replace a few more calls of seen_monster with handle_seen_interrupt,j-p-e-g2009-05-031-2/+2
* Add spacing fixes.dolorous2009-04-301-1/+1
* [2758242] Fixing segfault during debug_mons_scan due to an mprf not matching ...ennewalker2009-04-181-0/+1
* * Allow panlords to have the chaos-branded weapons.j-p-e-g2009-04-131-14/+14
* * For flavour, let Xom laugh himself silly whenever a follower dies.j-p-e-g2009-03-191-1/+2
* * Change Roxanne's spells to include Blink Other (instead of Sandblast) j-p-e-g2009-03-191-0/+10
* Fix [2686013]: remove confusing "You resist." message from monsterharanp2009-03-181-54/+26
* Change Elyvilon's healing abilities back to Lesser and Greater Healing, dolorous2009-03-021-4/+4
* Code cleanups with monster speech (targeted beams, etc.)haranp2009-02-281-54/+32
* Properly differentiate between blasts and bursts of hellfire in the beam dolorous2009-02-261-2/+2
* Fix second half of [2628480]: monsters that shout while in view willharanp2009-02-251-4/+4
* Partial fix for [2628480]: use you.can_see() instead ofharanp2009-02-241-1/+1
* For 2089989, reallow friendlies to walk into your damaging clouds inharanp2009-02-211-3/+2
* Fix [2613867]: Cantrip gives messages even when the casting monster isharanp2009-02-181-0/+5
* Lots more cleanups. haranp2009-02-151-25/+19
* Call mons_clear_trapping_net() in monsters::moveto(), so it shouldn'tharanp2009-02-121-2/+0
* And fix messaging for abjuration protection.dolorous2009-02-091-2/+3
* Handle things properly when abjuration protection cancels out abjuration dolorous2009-02-091-2/+6
* Also redraw if monsters use a non-spell projectile.haranp2009-02-081-0/+4
* Update viewport before monsters cast a beam. Fixes [2533571].haranp2009-02-081-0/+3
* Fix _do_high_level_summon() to take monster gods into account, too.dolorous2009-02-071-5/+7
* Properly handle the gods of monsters created by monster spells. If the dolorous2009-02-071-17/+32
* Fix 2355689: player ghosts and swamp drakes now get the player Mephiticharanp2009-02-041-5/+5
* Fix [2220297]: nonenchantment tracers were improperly doublecounting eachharanp2009-02-031-44/+26
* During arena mode make random_in_bounds() return a point inside the view port.zelgadis2009-01-281-10/+1
* Make allied mutators more careful about hitting you.haranp2009-01-271-0/+3
* Simplify monster_random_space().dolorous2009-01-261-7/+3
* Comment fix.dolorous2009-01-261-1/+1
* Fix crash on seeing shop which I introduced in r8742. Fixes [2536472].haranp2009-01-261-1/+3
* Only give one message if a monster teleporting into view interrupts a delay.zelgadis2009-01-261-2/+9
* Use the proper article when monsters throw or shoot things.dolorous2009-01-251-4/+1
* Add minor cosmetic fixes.dolorous2009-01-211-2/+2
* Simplify the code that issues the "comes into view" monster interrupt message,zelgadis2009-01-191-8/+0
* Add whitespace fixes.dolorous2009-01-171-2/+2
* Add minor cosmetic fixes.dolorous2009-01-161-3/+3
* Fix [2498711]: In arena mode, mark monsters duplicated by chaos as dolorous2009-01-161-0/+4
* Make sure the "comes into view" monster messages are displayed before thezelgadis2009-01-161-1/+4
* Add minor cosmetic fixes.dolorous2009-01-161-7/+1
* Fix bug #2507343: give brain worms a spell casting message, and make sure anyzelgadis2009-01-151-0/+5
* Implented some ranged brands from FR #2006917 and #1891231: shadow andzelgadis2009-01-141-85/+15
* is_orckind() and is_dragonkind() no longer duplicate their arguments.haranp2009-01-131-1/+1
* Implement Sandblast for monsters. (Parameters might need tuning.)haranp2009-01-121-3/+12
* Fix [2497208]: implement Controlled Blink for monsters. For now it's theharanp2009-01-121-179/+52
* Fix bug #2499021: during arena mode, make monster_random_space() only pickzelgadis2009-01-121-2/+14
* Add more minor cosmetic fixes.dolorous2009-01-101-0/+1
* When announcing a monster spell in mons_cast_noise():zelgadis2009-01-101-11/+49
* If mons_spells() is given an unknown monster spell then assert with the name ofzelgadis2009-01-101-2/+11