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* Remove a few placeholders from enum.hStefan O'Rear2009-11-041-22/+16
* Add minor cosmetic fixes.David Lawrence Ramsey2009-11-041-5/+8
* Split game_options from externs.h into options.h.Robert Vollmert2009-11-041-0/+1
* Fix Vp crashStefan O'Rear2009-11-031-0/+7
* Enable the new Ice/Fire I/II demon facetsStefan O'Rear2009-11-031-18/+43
* Comment fix.David Lawrence Ramsey2009-11-031-1/+1
* Implement "Passive Freeze" mutation (DS)Stefan O'Rear2009-11-021-0/+7
* Fix converse potions mutation text.Eino Keskitalo2009-11-021-1/+1
* Remove mapping abilities from the gameStefan O'Rear2009-11-021-17/+1
* Implement conservation mutations for new DSStefan O'Rear2009-11-021-0/+14
* Implement 'Icemail' mutation for new DSStefan O'Rear2009-11-021-0/+17
* Splitting up stuff.cc.Robert Vollmert2009-10-301-1/+1
* Reword passive map descriptionStefan O'Rear2009-10-291-6/+6
* Implement passive mappingStefan O'Rear2009-10-261-1/+27
* Add stochastic torment resistance per dpegStefan O'Rear2009-10-261-2/+14
* Nerf early mutation gainStefan O'Rear2009-10-261-5/+18
* Add comment fixes.David Lawrence Ramsey2009-10-251-10/+8
* New slot-based demonspawn generator.Stefan O'Rear2009-10-251-297/+107
* mutation.cc: fix compiler warning about 'mdef' being unused in non-DEBUG buildsSteven Noonan2009-10-241-3/+1
* Roll demonspawn mutations at the start of the game.Stefan O'Rear2009-10-241-103/+71
* Revert "Add still more minor cosmetic fixes."Steven Noonan2009-10-241-51/+96
* Add still more minor cosmetic fixes.David Lawrence Ramsey2009-10-241-96/+51
* New demonspawn core mechanic (from dpeg on IRC)Stefan O'Rear2009-10-231-66/+91
* Yank some god invocations from religion.cc into godabil.ccAdam Borowski2009-10-221-0/+1
* Add minor cosmetic fixes.David Lawrence Ramsey2009-10-201-6/+6
* Fix bug [2880266] permanent stat loss when mutatingCharles Otto2009-10-201-5/+22
* versioning: remove SVN-specific revision data, add Git versioningSteven Noonan2009-10-181-1/+0
* kill some DEBUG/WIZARD compiler warnings about unused functionsSteven Noonan2009-10-101-0/+2
* project-wide: implement use of platform.h detection macrosSteven Noonan2009-10-101-1/+1
* Show racial AC on the mutations/innates screen.Adam Borowski2009-10-111-0/+17
* Remove unnecessary includes of view.h.Robert Vollmert2009-10-091-1/+0
* Properly remove MUT_SLOW_HEALING from the given bad mutations.Robert Vollmert2009-10-071-2/+2
* Drop obsolete CVS last-committed headers ($Author$).Adam Borowski2009-10-061-2/+0
* Commit several patches:j-p-e-g2009-09-131-0/+4
* Set rarity of the slow healing mutation to 0. It is now only availabledploog2009-08-261-1/+2
* Allow Vehumetite demonspawn to get the "strength from death and dolorous2009-08-121-2/+1
* * Don't give the CHANNEL_HELL mutation to Demonspawns worshipping Trog.j-p-e-g2009-08-061-3/+6
* Describe the poison resistance mutation as resistance to poison instead dolorous2009-07-271-1/+1
* * Change rElec mutation description to "resistant" rather than "immune".j-p-e-g2009-07-271-1/+1
* Ensure the the Helix card only removes bad mutations, and that Zin's dolorous2009-07-181-3/+3
* Make mutations from god-given spell miscasts count as god-given dolorous2009-07-131-0/+21
* Resimplify again.dolorous2009-07-121-1/+2
* Resimplify ghoul claw display.dolorous2009-07-121-2/+1
* Really fix the display of ghouls' claws on the "A" screen.dolorous2009-07-121-1/+1
* Simplify the display of ghouls' claws on the "A" screen.dolorous2009-07-121-3/+3
* * Let Ghouls wear gloves again (they have the equivalent of MUT_CLAWS 1)evktalo2009-07-121-0/+1
* Give Zin a one-shot ability at piety > 160 (cf. TSO's/Lugonu's weapon dolorous2009-07-121-0/+11
* Add missing blank line.dolorous2009-07-111-0/+1
* Move the non-random part of mutation removal into its own function.dolorous2009-07-111-66/+72
* Allow the mutation resistance mutation to be god-gifted again, since dolorous2009-07-111-4/+0