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* Improve innate mutation override messaging (#7324)Neil Moore2014-07-311-7/+4
* Remove stuffNicholas Feinberg2014-07-291-1/+2
* Move redraw functions from stuff.cc -> output.ccNicholas Feinberg2014-07-281-0/+1
* Remove a now unused function (geekosaur)Neil Moore2014-07-221-35/+0
* Don't indicate suppressable mutations unless suppressed (#8814)Neil Moore2014-07-211-16/+0
* Combine key names, symbolise.Shmuale Mark2014-07-041-1/+2
* Fold mutation_def::wizname into ::short_desc.Shmuale Mark2014-07-031-2/+2
* The great mon-stuff migration.Shmuale Mark2014-06-221-1/+0
* Adjust the Contemplative mutationNicholas Feinberg2014-06-201-1/+1
* Don't count augmented innate mutations for silver damage.Neil Moore2014-06-191-0/+4
* Added a note for mutations becoming permanent (Prism)Nicholas Feinberg2014-06-131-0/+2
* Mutation: ContemplativeBrendan Hickey2014-06-121-0/+1
* Don't check _accept_mutation in _get_mut_with_use.Neil Moore2014-06-111-4/+2
* Remove a questionably named/useful functionNicholas Feinberg2014-06-091-18/+13
* Refactor mutationsNicholas Feinberg2014-06-091-85/+83
* Marginally improve some truly MT_BAD codeNicholas Feinberg2014-06-081-1/+3
* Fix the ratio of random muts (DrKe)Nicholas Feinberg2014-06-081-6/+14
* Revert "Replace some you.mutaiton[] calls with player_mutation_level()"reaverb2014-06-031-8/+8
* Simplify Xom's amusement at mutationsreaverb2014-06-031-55/+4
* Replace some you.mutaiton[] calls with player_mutation_level()reaverb2014-06-031-8/+8
* Remove an unnecessary forward declarationreaverb2014-06-011-2/+0
* Wrap a comment properlyreaverb2014-06-011-1/+3
* Don't let Demigods gain -faith mutationChris Campbell2014-05-311-0/+4
* Rework demonspawn mutation tiers involving conservationgammafunk2014-05-281-5/+5
* Remove Ko recovering from illness fasterreaverb2014-05-251-5/+0
* Give Foul Stench DS Rot Immunity instead of Saprovore.reaverb2014-05-251-2/+2
* Turn Gr and VS rot immunity into an innate mutationreaverb2014-05-241-5/+0
* Don't suppress non-physical mutations for thirsty vampiresChris Campbell2014-05-211-48/+9
* Allow Vampires to mutate normally at all thirst levelsChris Campbell2014-05-211-22/+8
* Don't reduce potion effects for Vampires at low blood levelsChris Campbell2014-05-211-3/+1
* Make cold-bloodedness go away in transformations (#8496).Shmuale Mark2014-05-181-8/+2
* Use you.innate_mutation rather than you.innate_mutationsreaverb2014-05-141-23/+23
* Melt away lava orcs.Steve Melenchuk2014-05-141-0/+10
* Move the definitions of other -data.h tables into their respective filesreaverb2014-05-141-3/+0
* Properly format conflicting mutationsreaverb2014-05-081-26/+26
* Mark slow heal and no device healing as mutually exclusive (reaverb).Shmuale Mark2014-05-081-0/+1
* Qazlal wrath.Steve Melenchuk2014-05-071-2/+21
* Auto-id jewellery on equip.Shmuale Mark2014-04-271-1/+0
* Move mon death stuff from mon-stuff.cc to mon-death.cc.Shmuale Mark2014-04-121-0/+1
* Mention rot immunity on A screen for VS and GrChris Campbell2014-03-271-0/+5
* List water walking and ring of flames after innate mutations on A screenChris Campbell2014-03-241-12/+12
* Fix mismatched colour tags in LO mutation list (#8304)Neil Moore2014-03-231-2/+2
* Use the correct radius when sensing invisible monsters in LOS (MarvinPA).gammafunk2014-03-131-9/+6
* Remove Formicid giant club wielding, reduce shield penalties, apt tweaksDracoOmega2014-03-121-1/+1
* Remove insignificant speed-up of corpse rotting with Powered by Death.Shmuale Mark2014-03-021-9/+1
* Remove Fo exoskeleton mutation.pubby2014-03-011-1/+0
* Allow Fo to get rPois mutation.pubby2014-03-011-2/+0
* Let demonic guardians use autofoe behaviorDracoOmega2014-02-281-1/+2
* Remove djinn.wheals2014-02-241-0/+4
* Remove some more references to Fo poison vulnerabilityChris Campbell2014-02-231-4/+0