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path: root/crawl-ref/source/mutation.h
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* Fold mutation_def::wizname into ::short_desc.Shmuale Mark2014-07-031-1/+0
* Refactor mutationsNicholas Feinberg2014-06-091-4/+26
* Don't suppress non-physical mutations for thirsty vampiresChris Campbell2014-05-211-3/+0
* Allow Vampires to mutate normally at all thirst levelsChris Campbell2014-05-211-1/+1
* Use the correct radius when sensing invisible monsters in LOS (MarvinPA).gammafunk2014-03-131-1/+1
* Remove insignificant speed-up of corpse rotting with Powered by Death.Shmuale Mark2014-03-021-1/+1
* Drop double newlines where they seem to serve no purpose.Adam Borowski2013-12-211-1/+0
* Staticalize and simplify.Adam Borowski2013-10-171-1/+0
* Let mutation_name() return the short name.Adam Borowski2013-09-091-0/+1
* s/mutation_name()/mutation_desc()/Adam Borowski2013-09-091-1/+1
* Re-add the message for [un]beneficial mutation for undead.Adam Borowski2013-07-131-0/+1
* Revert "Messages for undead who drink potions of mut or bmut."Adam Borowski2013-07-131-1/+1
* Messages for undead who drink potions of mut or bmut.ontoclasm2013-07-111-1/+1
* s/give_bad_mutation(/mutate(RANDOM_BAD_MUTATION, /Adam Borowski2013-05-181-7/+0
* Allow beneficial mutation to bypass rMutPete Hurst2013-04-121-1/+1
* Revert "Remove now-unused stat_gain_potion parameter from mutate()."Pete Hurst2013-04-121-2/+4
* Remove now-unused stat_gain_potion parameter from mutate().David Lawrence Ramsey2013-04-051-4/+2
* Initial implementation of transient mutationsDracoOmega2012-10-261-1/+5
* Refactor choosing random mutations.Adam Borowski2012-10-231-2/+0
* Use std namespace.Raphael Langella2012-08-261-9/+8
* Make inline functions static.Adam Borowski2012-08-091-1/+1
* Drop a bunch of parentheses from return statements.Adam Borowski2012-08-081-2/+2
* Don't center the section header for mutation list in character dumps.Adam Borowski2012-07-291-1/+1
* Make a bunch of functions static or gone.Adam Borowski2012-06-231-1/+0
* Demonspawn mutation ordering improvements.elliptic2012-05-111-4/+4
* Record the cause of mutations.Adam Borowski2012-02-271-6/+10
* New Ds mutation: AugmentationShayne Halvorson2012-01-151-0/+1
* More mutation-form improvements.Neil Moore2011-12-181-1/+1
* Mark scales as partially suppressed in statue form.Neil Moore2011-12-131-3/+4
* Use a formatted_scroller for the mutations screen (edlothiol).Neil Moore2011-12-131-1/+1
* Further clean up form/mutation interactions.Neil Moore2011-12-131-13/+21
* A new mutation "Evolution" -- brings in new mutations.Adam Borowski2011-10-311-1/+2
* Adjust saves from before the food reform.Adam Borowski2011-10-041-0/+1
* Remove Evap and Fulsome from Tm starting book, add a new spell: Beastly Appen...Adam Borowski2011-09-271-0/+2
* Don't treat species HP modifier as a frail/robust mutation.Raphael Langella2011-06-121-2/+1
* New HP formula.Raphael Langella2011-05-241-1/+2
* Make file headers doxygen-friendly, drop useless fields.Adam Borowski2011-03-281-5/+4
* Allow variable mutation scheduling within a facetRobert Burnham2010-10-251-0/+1
* Rewrite player_aux_unarmed for maintainabilityRobert Burnham2010-05-041-1/+25
* Implement Mantis 1384.David Lawrence Ramsey2010-04-191-0/+1
* mutation.cc cleanup.Robert Vollmert2010-04-051-6/+8
* Consolidate the counting and rotting of PbD corpses into one function.David Lawrence Ramsey2010-04-041-2/+1
* Fix power by death rotting code being called almost always.Robert Vollmert2010-04-041-0/+1
* Demonspawn_add_powered_by_deathRobert Burnham2010-04-041-0/+1
* Slight mutation.cc clean-up.Robert Vollmert2010-04-031-0/+3
* Demonspawn AdditionsRobert Burnham2010-03-311-0/+3
* Roll demonspawn mutations at the start of the game.Stefan O'Rear2009-10-241-1/+1
* Drop obsolete CVS last-committed headers ($Author$).Adam Borowski2009-10-061-2/+0
* Ensure the the Helix card only removes bad mutations, and that Zin's dolorous2009-07-181-1/+1
* Give Zin a one-shot ability at piety > 160 (cf. TSO's/Lugonu's weapon dolorous2009-07-121-0/+2