Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Plus2: Merge plusses in items given at new-game setup. | Chris Oelmueller | 2014-06-14 | 1 | -1/+1 |
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* | Fix compilation (oops). | Neil Moore | 2013-08-04 | 1 | -0/+2 |
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* | Refactor. | Neil Moore | 2013-08-04 | 1 | -0/+1 |
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* | Make some more functions static/gone. | Adam Borowski | 2012-03-25 | 1 | -3/+0 |
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* | Make file headers doxygen-friendly, drop useless fields. | Adam Borowski | 2011-03-28 | 1 | -4/+4 |
| | | | | | | | "File:" is shown in your editor's status bar. "Written by:" was used only for the first person who changed a file. We got git for that now, and pre-DCSS history is so woefully inaccurate it doesn't really matter. | ||||
* | Allow setting skills from the tutorial map. | Johanna Ploog | 2011-01-26 | 1 | -1/+0 |
| | | | | | | This is a hacky solution and only handles Spellcasting, Conjurations, and Invocations. Also, for the default skills already set in ng-setup reassess_starting_skills (now moved to skills.cc) is applied twice. | ||||
* | Merge branch 'master' into cats | Adam Borowski | 2010-07-24 | 1 | -0/+3 |
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| * | [1848] Fix Sprint starter kit not stacking with items in the character's ↵ | Darshan Shaligram | 2010-07-21 | 1 | -0/+3 |
| | | | | | | | | initial inventory. | ||||
* | | Cats: lives. | Adam Borowski | 2010-07-09 | 1 | -0/+1 |
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* | Make sure tutorial characters start with a limited equipment. | Johanna Ploog | 2010-04-29 | 1 | -1/+2 |
| | | | | No more shields or bread rations at the beginning! | ||||
* | Split up new_game. | Robert Vollmert | 2010-04-23 | 1 | -0/+19 |
choose_game() is now only concerned with choosing a character, and doesn't touch "you". setup_game() (ng-setup.cc) then fills out "you" and other stuff. |