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* Rebalance crossbowsNicholas Feinberg2014-07-131-3/+3
* Don't start wanderers with forbidden spells memorized (#8748).Shmuale Mark2014-06-301-1/+3
* Plus2: Make weapons only generate with one plusChris Oelmueller2014-06-141-2/+0
* Chance function(void) to function()reaverb2014-05-241-1/+1
* Rename "bow" to "shortbow"Chris Oelmueller2014-05-051-2/+2
* Wanderer starting kit tweaks.Corin Buchanan-Howland2014-05-051-48/+95
* Fix wanderers getting more MP than other backgrounds.elliptic2014-04-211-8/+0
* Potion of speed => Potion of hastereaver2014-03-101-1/+1
* Remove pre-identification of unpossessed scrolls/potions by Ar/Wn.elliptic2014-03-091-27/+2
* Don't allocate pointless iterators.Adam Borowski2013-11-151-2/+2
* Prevent wanderers from wielding 2h + shield.pubby2013-08-251-17/+13
* Fix wanderers being able to start with the book of War Chants (|amethyst)Chris Campbell2013-08-071-1/+1
* Refactor.Neil Moore2013-08-041-8/+3
* Enable autopickup for wanderer starting ammo (#7429).Neil Moore2013-08-041-0/+9
* Don't give wanderers the Traps skill.Adam Borowski2013-07-171-7/+5
* s/armor/armour/ in a bunch of cases.Adam Borowski2013-05-211-2/+2
* Rename Summon Small Mammals to Summon Small MammalChris Campbell2013-05-061-1/+1
* The Stabbing skill went to a dark alley, and, you know...Adam Borowski2013-04-011-6/+4
* Adjust wanderer starting books.elliptic2013-01-281-31/+4
* Merge branch 'glasnost'Adam Borowski2012-09-031-6/+6
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| * Merge branch 'master' into glasnostAdam Borowski2012-08-311-6/+3
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| * | Traps&Doors -> Traps.Adam Borowski2012-07-111-6/+6
* | | Remove generation of "staff" items.elliptic2012-09-021-1/+1
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* | Use std namespace.Raphael Langella2012-08-261-2/+2
* | Remove Evaporate and Fulsome Distillation, and the book of StalkingChris Campbell2012-08-201-4/+1
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* Some more return deparenthesization.Adam Borowski2012-07-051-1/+1
* Remove parentheses around return (simple_function_call).Adam Borowski2012-07-051-1/+1
* Drop parentheses around scalar values in "return".Adam Borowski2012-07-051-6/+6
* Use ARRAYSZ() instead of sizeof division, for readability.Adam Borowski2012-06-191-6/+6
* Remove a good deal of header inclusion.Adam Borowski2012-05-231-1/+0
* Rename BOOK_CONJURATIONS_II to BOOK_CONJURATIONS.Adam Borowski2012-04-251-3/+3
* Correct comments: Wanderers never start with striking anymore.Samuel Bronson2011-12-021-2/+2
* Consistently use a space after flow control statements.Adam Borowski2011-12-021-4/+4
* Convert FeWn with invalid weapon skills to unarmed.Adam Borowski2011-11-301-0/+5
* Fix up !healing -> curing in a few comments etc.Neil Moore2011-10-211-6/+6
* Rename potion of healing to potion of curing.Neil Moore2011-10-211-1/+1
* Don't give Tmut wanderers a pure Earth spell.Adam Borowski2011-10-121-1/+1
* Tweak random evokables for wanderers to match artificer changes better.David Lawrence Ramsey2011-09-111-7/+5
* Give gladiators the option of starting with a quarterstaff (and no buckler).elliptic2011-09-091-1/+1
* Don't use SK_POISON_MAGIC in loops as "last magic school".Adam Borowski2011-08-311-3/+3
* Remove unneeded blank line.David Lawrence Ramsey2011-06-231-1/+0
* Remove the Conjurer book choice.elliptic2011-06-201-9/+15
* Store only modifiers to hp/mp rather than the whole value.Adam Borowski2011-05-261-1/+1
* Untie {inc,set}_{m,h}p() from {inc,set}_max_{m,h}p().Adam Borowski2011-05-261-1/+1
* Fix wanderers getting only crap weapons.Raphael Langella2011-04-291-1/+1
* Removed knives from the game.Gustaf Hallberg2011-04-291-1/+1
* Drop _I from BOOK_MINOR_MAGIC_I, as other variants are gone.Adam Borowski2011-02-251-4/+4
* Consolidate the books of Minor Magic into a single bookChris Campbell2011-02-191-29/+9
* Let wanderers start with falchions, as they're now available starting weapons.David Lawrence Ramsey2011-02-061-4/+12
* Don't give Wanderers with Conj/Poison skill the new book of StalkingMarvintheParanoidAndroid2011-02-051-15/+6