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* Remove stuffNicholas Feinberg2014-07-291-0/+2
* Added a note for mutations becoming permanent (Prism)Nicholas Feinberg2014-06-131-0/+7
* Change "hitpoints" to "health" in a few placesChris Campbell2014-05-081-1/+1
* Make a note when duplicating an item under Gozag or gaining Qazlal's resistan...Chris Campbell2014-05-071-0/+2
* Tell the player in the notes which wizlab they entered.Shmuale Mark2014-04-231-0/+4
* More formatting fixes for return (...);Neil Moore2013-11-151-3/+3
* Drop unnecessary parentheses from return statements.Adam Borowski2013-11-151-2/+2
* Transform the lower half of D into a new branch: the Depths.Steve Melenchuk2013-11-121-4/+1
* Shorten branch enums.Adam Borowski2013-11-031-3/+3
* Use RUNE_LOCK_DEPTH instead of a magic number.Raphael Langella2013-10-311-3/+4
* Move the br.mid milestone to D:15.elliptic2013-10-311-3/+3
* s/mutation_name()/mutation_desc()/Adam Borowski2013-09-091-2/+2
* Turn pairs of assertions with x > min, x <= max into ASSERT_RANGE.Adam Borowski2013-06-081-2/+1
* Don't speak about "mana" to the player (rchandra)Adam Borowski2013-05-011-2/+2
* Refactor ASSERT(a && b) -> ASSERT(a); ASSERT(b);Brendan Hickey2013-04-281-1/+2
* Properly apostrophize a few god names instead of hardcoding them.David Lawrence Ramsey2013-01-261-1/+2
* Merge branch 'vehumet'Chris Campbell2013-01-201-1/+7
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| * Add notes for Vehumet spell offersChris Campbell2012-12-121-1/+7
* | Note entering Abyss:5.Neil Moore2012-12-311-2/+3
* | Simplify.Neil Moore2012-12-311-11/+6
* | Remove unnecessary includes from header files.Jay3.14152012-10-231-0/+1
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* Use std namespace.Raphael Langella2012-08-261-9/+9
* Add a milestone for the first time each branch is exited.elliptic2012-08-221-1/+1
* Make note_skill_levels default to what it used to, make it a simple list option.Adam Borowski2012-08-111-10/+1
* Some more return deparenthesization.Adam Borowski2012-07-051-1/+1
* Drop parentheses around scalar values in "return".Adam Borowski2012-07-051-19/+19
* Cut down on transitively including directn.hAdam Borowski2012-06-201-0/+1
* Kill some longs.Adam Borowski2012-05-261-1/+1
* Remove a good deal of header inclusion.Adam Borowski2012-05-231-2/+0
* Optioncide: note_all_spells (always on).Adam Borowski2012-05-021-12/+1
* Don't produce br.enter nor a note for the Abyss.Adam Borowski2012-05-021-1/+5
* Make a milestone for reaching a level only if it has been just created.Adam Borowski2012-05-021-14/+1
* Suppress the normal milestone for wizlabs.Adam Borowski2012-05-021-1/+2
* Drop TAG_MAJOR_VERSION == 32 ifdefs.Adam Borowski2012-04-251-15/+0
* Ziggurats: use common code with other branches for milestones.Adam Borowski2012-04-131-3/+10
* Merge branch 'master' into portal_branchesAdam Borowski2012-03-261-0/+4
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| * Record the cause of mutations.Adam Borowski2012-02-271-0/+4
* | Merge branch 'master' into portal_branchesAdam Borowski2012-02-201-14/+8
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| * Milestones for your first time entering Pandemonium and reaching D:14.elliptic2012-01-091-2/+8
| * Tweak milestones and notes for death/banishment/pacification/enslavement.elliptic2012-01-091-12/+5
* | Merge branch 'master' into portal_branchesAdam Borowski2011-12-281-1/+1
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| * Make a bunch of uninitialized variables static.Adam Borowski2011-12-271-1/+1
* | Split the branch data into read-only and mutable parts.Adam Borowski2011-11-041-1/+1
* | Get rid of level_type, unify BRANCH_*, LEVEL_* and portal vaults.Adam Borowski2011-11-041-16/+16
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* Take note when revealing a feature mimic which has been noted before.Raphael Langella2011-09-051-1/+5
* Adjust some whitespace and formatting.Adam Borowski2011-07-081-1/+0
* Rename MONS_(PANDEMONIUM|HELL)_DEMON to MONS_(PANDEMONIUM|HELL)_LORD.David Lawrence Ramsey2011-06-201-1/+1
* Add a note when an interesting monster is banished (fixes #4058).Matt Mills2011-06-041-1/+8
* Add notes when Beogh names an ally, and when named allies dieChris Campbell2011-04-111-1/+9
* Ravage std::setw() as well.Adam Borowski2011-04-011-4/+4