| Commit message (Expand) | Author | Age | Files | Lines |
... | |
* | Fix sort_menus option to let "any" override the default "pickup" setting | j-p-e-g | 2008-04-28 | 1 | -6/+6 |
* | Add yet one more minor cosmetic fix. | dolorous | 2008-04-27 | 1 | -2/+2 |
* | * For Beogh's high level reinforcements, there's a 20% chance of a | j-p-e-g | 2008-04-27 | 1 | -17/+21 |
* | Changed magic/health bar colours (the main colours are now lightgreen and | dploog | 2008-04-24 | 1 | -2/+2 |
* | Add more minor cosmetic fixes. | dolorous | 2008-04-23 | 1 | -5/+5 |
* | In the "%" screen, display the proper regeneration status for starving | dolorous | 2008-04-23 | 1 | -2/+3 |
* | Remove unused ravenous hunger state, and clean up food state checks a | dolorous | 2008-04-23 | 1 | -1/+1 |
* | Update comment to account for TSO's halo. | dolorous | 2008-04-23 | 1 | -1/+1 |
* | Add minor cosmetic fixes. | dolorous | 2008-04-22 | 1 | -3/+3 |
* | Change mummy curses to only turn part of a stack of potions into decay. | j-p-e-g | 2008-04-21 | 1 | -3/+5 |
* | Use #define HUD_VALUE_COLOR instead of hardcoding LIGHTGREY so David | pauldubois | 2008-04-21 | 1 | -57/+45 |
* | Don't display "-" if the player has no shield equipped. Instead, | dolorous | 2008-04-21 | 1 | -9/+2 |
* | Fixes to compile with Visual C++. Moved direct.cc and direct.h to directn.* t... | dshaligram | 2008-04-19 | 1 | -1/+1 |
* | remove redundant code; also, fix problem with the status light redisplay opti... | pauldubois | 2008-04-19 | 1 | -2/+1 |
* | Rename show_turns to show_gold_turns, and modify the documentation | j-p-e-g | 2008-04-19 | 1 | -7/+9 |
* | Implement the results of the HUD discussion with maybe 80% accuracy. | pauldubois | 2008-04-19 | 1 | -49/+98 |
* | [1941577] Fixed issue where title line sometimes contained characters from sp... | ennewalker | 2008-04-19 | 1 | -2/+2 |
* | Improve halo-related output. | dolorous | 2008-04-18 | 1 | -6/+10 |
* | Make backlit() take the glow of TSO's halo into account, so that both | dolorous | 2008-04-18 | 1 | -1/+2 |
* | Fixing assert problem due to wherex() inconsistency between tile and console ... | ennewalker | 2008-04-18 | 1 | -1/+1 |
* | Fix tiles compile (in a hacky way, since I don't know what the mp/hp | j-p-e-g | 2008-04-18 | 1 | -2/+2 |
* | A lot of these changes are ASCII only because I can't test in tile; | pauldubois | 2008-04-18 | 1 | -260/+276 |
* | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@428... | j-p-e-g | 2008-04-17 | 1 | -4/+0 |
* | Change vampire mutation system to be more dynamic. | j-p-e-g | 2008-04-16 | 1 | -318/+114 |
* | Allow vampires to mutate when Satiated or higher, and make non-physical | j-p-e-g | 2008-04-15 | 1 | -7/+6 |
* | Another code cleanup. | j-p-e-g | 2008-04-15 | 1 | -7/+12 |
* | Another one of those pesky spacing changes. | j-p-e-g | 2008-04-15 | 1 | -17/+17 |
* | Hm. Remove outdated comment. | pauldubois | 2008-04-15 | 1 | -1/+0 |
* | Don't bottom-justify list, since we've decided not to try to share the | pauldubois | 2008-04-15 | 1 | -1/+1 |
* | Quiver work: | pauldubois | 2008-04-14 | 1 | -2/+3 |
* | Change to look more like "nothing wielded" | pauldubois | 2008-04-11 | 1 | -2/+2 |
* | redraw overview from scratch after viewing item. | pauldubois | 2008-04-11 | 1 | -10/+48 |
* | Updated CREDITS. | dploog | 2008-04-11 | 1 | -1/+1 |
* | Fix off-by-one in weapon and quiver display | pauldubois | 2008-04-08 | 1 | -4/+5 |
* | br 1934467 | pauldubois | 2008-04-07 | 1 | -13/+16 |
* | implement [ 1936326 ] monster list should not show plants | pauldubois | 2008-04-07 | 1 | -1/+7 |
* | Don't print | pauldubois | 2008-04-07 | 1 | -0/+3 |
* | For FR 1934370 | pauldubois | 2008-04-07 | 1 | -2/+5 |
* | Apply Josh's monster list bug fix. | dolorous | 2008-04-06 | 1 | -0/+1 |
* | On HUD: | pauldubois | 2008-04-04 | 1 | -46/+75 |
* | A little less gaudy. Was going to make an option to compress MP/HP, but not ... | pauldubois | 2008-04-03 | 1 | -12/+14 |
* | bottom-justify the monster list | pauldubois | 2008-04-02 | 1 | -3/+15 |
* | Forgot to fix the turn count | pauldubois | 2008-04-02 | 1 | -1/+1 |
* | + Implement most of the suggestions for HUD compression. | pauldubois | 2008-04-02 | 1 | -77/+141 |
* | Fix bug caught by MSVC, yay. | pauldubois | 2008-04-02 | 1 | -1/+1 |
* | - Remove (lightly damaged) and replace with a damage "icon". | pauldubois | 2008-04-01 | 1 | -39/+78 |
* | Don't print GPS all the time. Fix spacing on "touch " | pauldubois | 2008-03-31 | 1 | -5/+5 |
* | Quick DEBUG_DIAGNOSTICS fix | pauldubois | 2008-03-30 | 1 | -6/+4 |
* | Polish for monster list: | pauldubois | 2008-03-30 | 1 | -140/+224 |
* | Moving monster list update to viewwindow (since only when the screen redraws ... | ennewalker | 2008-03-28 | 1 | -5/+0 |