summaryrefslogtreecommitdiffstats
path: root/crawl-ref/source/output.cc
Commit message (Expand)AuthorAgeFilesLines
* Backport r10247 to 0.5: a couple of bug fixes.j-p-e-g2009-07-161-10/+10
* Apply trunk r10229 to 0.5.dolorous2009-07-161-4/+3
* Backport trunk r10124 to 0.5.dolorous2009-07-091-1/+2
* Apply r10120 to 0.5: change "resting" to "dormant" in the monster panel for u...evktalo2009-07-071-1/+1
* Apply r10112 to 0.5: Show undead, nonliving and plant monsters as "resting" i...evktalo2009-07-061-1/+10
* * Fix 2804813: Auto-removing the stronger of two rings of the same type.j-p-e-g2009-06-111-4/+8
* * Display level 0 magic contamination (harmless) on the status screen.j-p-e-g2009-06-011-1/+15
* Simplify.dolorous2009-05-201-9/+13
* Properly display all enhanced stats on the "%" screen.dolorous2009-05-201-9/+51
* Change the short description of Divine Vigour to "divinely vigorous" dolorous2009-05-161-1/+1
* Make Elyvilon's Divine Vigour temporarily increase MP as well as HP.dolorous2009-05-161-11/+29
* Add minor cosmetic fix.dolorous2009-05-071-1/+2
* Add consistency fix.dolorous2009-05-071-1/+1
* Display regeneration/magic resistance from Trog's Hand as "Regen MR+" in dolorous2009-05-071-1/+2
* Check for the ogre genus in more places, in case another ogre species is dolorous2009-04-291-1/+1
* Xom doesn't even attempt to do the teleportation journey if the playerj-p-e-g2009-04-211-1/+1
* * Add stair repelling as a bad Xom effect.j-p-e-g2009-04-131-1/+11
* Fix [2686115]: Remove references to the clarity mutation's having three dolorous2009-03-131-2/+1
* Remove more references to the now-unused Repel Undead.dolorous2009-03-091-12/+0
* Tiles:j-p-e-g2009-03-081-1/+7
* Remove the now-unused blue and green marks mutations.dolorous2009-03-081-8/+0
* Remove unused demonspawn mutation to gate yourself to Pandemonium.dolorous2009-03-071-3/+0
* Remove all traces of TRAN_AIR and TRAN_SERPENT_OF_HELL, the latterj-p-e-g2009-02-271-6/+0
* Add more minor cosmetic fixes.dolorous2009-02-241-1/+1
* Properly display the gourmand and slow healing mutations on the "%" dolorous2009-02-231-0/+7
* Add more minor cosmetic fixes.dolorous2009-02-231-1/+1
* Add Deep Dwarves patch, with some minor changes.haranp2009-02-231-1/+2
* Add more gourmand-related fixes.dolorous2009-02-221-2/+1
* Check for wearing the amulet of the gourmand again in the "%" screen, so dolorous2009-02-221-1/+2
* Clean up gourmand-related routines: only check for gourmand duration dolorous2009-02-221-1/+2
* Properly use default parameters when displaying comma-separated lists.dolorous2009-02-121-4/+1
* Comment the workaround for a Windows display bug.haranp2009-02-081-1/+4
* Implement [2557153]: Display HP boosted by Berserk or Divine Vigour in dolorous2009-02-071-8/+37
* Fix [2532410]: Mention the player's being mesmerized in the "%" screen.dolorous2009-01-241-0/+4
* Fix [2515428]: gold display not reprinting properly when log10(gold)haranp2009-01-181-1/+1
* Fix information leak about monster damage levels for monsters with no dolorous2009-01-171-3/+5
* Fix bug #2511719: never note batty monsters as "(wandering)".zelgadis2009-01-161-1/+1
* Add game option evil_colour, set from the options file variable $evil, and usezelgadis2009-01-161-1/+1
* Make verbose_monster_pane default to true, and for TSO-ites colour monster panezelgadis2009-01-151-0/+16
* * Clean up handling of duration values that trigger expiration warningsj-p-e-g2009-01-111-143/+190
* [2467406] Improving tiles screen layout.ennewalker2009-01-111-4/+4
* Fix 2496474: Bardings melding into centaurs.j-p-e-g2009-01-111-3/+4
* Comment fixes.dolorous2009-01-061-2/+2
* Adding REVISION() macro to all source files.ennewalker2009-01-041-0/+2
* Added option "verbose_monster_pane", which when set to true makes the monsterzelgadis2009-01-031-0/+42
* Add arena mode, activated on the command-line by 'crawl -arena "monster v mon...dshaligram2008-12-311-0/+3
* Fix 2471146: equipment being melded due to mutations.j-p-e-g2008-12-281-39/+68
* Fix 2448686: some jewellery properties not working properly while transformed.j-p-e-g2008-12-261-21/+26
* Complete rewrite of the beam code, making it considerably saner.haranp2008-12-251-0/+2
* FR #2083661: when polymorphed, unique (and named) monsters now retain theirzelgadis2008-12-251-5/+1