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* Apply my latest commits to 0.4.j-p-e-g2008-07-131-1/+1
* Improve targetting via monster list, add a new option to define thej-p-e-g2008-06-251-1/+1
* Apply patch 1952761 by jarpian (wasp): targetting with the monster list.j-p-e-g2008-06-241-1/+24
* Remove unneeded methods (including the old resistance screen), renamej-p-e-g2008-06-121-2/+0
* Experimentally dump the new overview screen rather than the old one.j-p-e-g2008-05-241-0/+2
* Move the mpr version of the monster list to output.cc and add it toj-p-e-g2008-05-241-6/+7
* Implement the results of the HUD discussion with maybe 80% accuracy.pauldubois2008-04-191-1/+1
* A lot of these changes are ASCII only because I can't test in tile;pauldubois2008-04-181-5/+0
* On HUD:pauldubois2008-04-041-0/+1
* + Implement most of the suggestions for HUD compression.pauldubois2008-04-021-0/+2
* * Monster list is now placed to the left of the view if the terminal is wide ...ennewalker2008-03-281-1/+2
* [Bug 1907221] Add "Modified for Crawl Reference" statement and author to aj-p-e-g2008-03-081-1/+1
* Tiles:j-p-e-g2008-01-201-0/+5
* In the item selection menu, pressing "." will toggle the next item in thezelgadis2007-09-161-1/+1
* Split off portions of externs.h and enum.h into other files. Thezelgadis2007-09-151-0/+26
* Added final score to morguedshaligram2007-07-111-1/+1
* Applied whereis patch from crawl.akrasiac.org (tracks where the player is indshaligram2007-03-251-1/+1
* Merged in crawl.akrasiac.org patches (simple messaging, milestones). These takedshaligram2007-03-251-0/+4
* Changes to the overview screen (%) - added abilities and made it scrollable.j-p-e-g2007-03-181-3/+0
* New % overview screen (JPEG).dshaligram2007-03-121-0/+5
* [1624529] Added display of turns used in main play screen. Zero-based, whichdshaligram2006-12-301-7/+2
* Redid how the resists screen works (both in-game and in-dump.)haranp2006-11-291-1/+3
* Merged stone_soup r15:451 into trunk.dshaligram2006-11-221-0/+2
* Clean up a mistake in the SVN import.nlanza2006-08-131-0/+32