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* Use std namespace.Raphael Langella2012-08-261-7/+7
* Let ^F and item memory work in Labs and the Abyss.Adam Borowski2012-04-241-1/+0
* Assert out if you try to enter a level that's already on the stack.Adam Borowski2012-04-081-0/+2
* Use the level stack to save return target for portal vaults/Abyss/Pan/Zigs/Lab.Adam Borowski2012-04-071-2/+0
* Cache absdepth0, now that it has to be calculated.Adam Borowski2012-01-031-2/+1
* Use branch depth rather than absolute depth as the authoritative one.Adam Borowski2012-01-031-11/+5
* Don't explicitely pass absdepth:branch in the dungeon builder.Adam Borowski2012-01-031-0/+2
* Purge away attempts to retain save compat for level_type changes.Adam Borowski2011-11-041-4/+0
* Get rid of level_type, unify BRANCH_*, LEVEL_* and portal vaults.Adam Borowski2011-11-041-8/+10
* Make file headers doxygen-friendly, drop useless fields.Adam Borowski2011-03-281-5/+4
* Massive spacing fixes: "( spaces after parentheses )".Adam Borowski2010-10-151-4/+4
* FR 1837856: note vaults generated in dumpMatthew Cline2009-10-261-0/+2
* Drop obsolete CVS last-committed headers ($Author$).Adam Borowski2009-10-061-2/+0
* Remove pre-Stone Soup change history from source files, and push it allj-p-e-g2008-09-141-4/+0
* Oops, was using UNIQ_LOST_IN_ABYSS wrongly.zelgadis2007-10-111-0/+2
* Fixed regex escapes for "." stash search.dshaligram2007-09-301-0/+1
* [1800818] Fixed broken follower tagging for bazaars.dshaligram2007-09-281-0/+1
* Didn't have svn autoprops set properly for the new files that I addedzelgadis2007-09-161-1/+1
* Split off portions of externs.h and enum.h into other files. Thezelgadis2007-09-151-0/+53