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* Revert "Negate swiftness with stasis."Chris Campbell2013-11-061-5/+1
* Give Formicids normal antennaeChris Campbell2013-11-061-17/+0
* Merge branch 'dwants'. Bring some Raid.Adam Borowski2013-11-061-1/+22
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| * Merge branch 'master' into dwantsAdam Borowski2013-11-011-9/+15
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| * | Assorted formatting fixes.Adam Borowski2013-11-011-3/+3
| * | Merge branch 'master' into dwantspubby2013-10-011-14/+24
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| * \ \ Merge branch 'master' into dwantspubby2013-08-311-19/+31
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| * | | | Negate swiftness with stasis.pubby2013-08-311-1/+5
| * | | | Fix whitespace.Neil Moore2013-08-281-2/+2
| * | | | Display message when removing helmets as Formicid.pubby2013-08-281-0/+6
| * | | | Remove the delay of formicids removing helmet.pubby2013-08-281-0/+1
| * | | | Create Formicid species and monsters.pubby2013-08-251-0/+10
* | | | | Axe a buttload of useless #includes.Adam Borowski2013-11-031-1/+0
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* | | | Remove ARTP_JUMP, redundant with the armour brand.Adam Borowski2013-10-051-6/+0
* | | | Always identify evokable artefact properties on equipChris Campbell2013-10-021-12/+8
* | | | Separate evokable and mutation-based jump attack abilitiesChris Campbell2013-10-021-12/+4
* | | | Add a player mutation granting the jump abilitygammafunk2013-10-011-2/+10
* | | | Add a jump artefact property giving the evoke jump abilitygammafunk2013-10-011-0/+7
* | | | Add SPARM_JUMPING ego. Wearing this grants the evoke jump attack ability.gammafunk2013-10-011-0/+9
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* | | Fix a crash on melding the macabre finger necklace.Adam Borowski2013-10-011-8/+20
* | | Macabre Finger Necklacepubby2013-09-221-2/+5
* | | Always id weapons on wield.Adam Borowski2013-09-221-3/+2
* | | Remove the returning brand for weapons.Adam Borowski2013-09-221-4/+0
* | | Rename scroll of vorpalise weapon to scroll of brand weapon (Soner)MarvinPA2013-09-051-1/+1
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* | Use a finer scale for magic contamination.Raphael Langella2013-08-161-2/+3
* | Refactor 'you.religion' checks.Brendan Hickey2013-07-281-9/+9
* | Remove the orc slaying brandChris Campbell2013-07-101-6/+0
* | Don't talk about losing power when the guardian spirit can't work.Adam Borowski2013-07-031-2/+8
* | Post-merge Skald cleanupPete Hurst2013-06-241-1/+2
* | Merge branch 'newskalds' of git://gitorious.org/~lainiw/crawl/lain-crawl into...Pete Hurst2013-06-241-0/+10
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| * make the spectral weapon disappear when the player's weapon is meldedlain2013-06-151-8/+9
| * Encapsulate some spectral weapon code in functions in spl-summoning.hEd Gonzalez2013-06-121-8/+5
| * Merge branch 'master' of git://gitorious.org/crawl/crawl into newskaldslain2013-05-311-1/+1
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| * | clean up the indentation and adjust some commentslain2013-05-281-11/+11
| * | Merge remote-tracking branch 'origin' into newskaldslain2013-05-101-4/+1
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| * | | make spectral weapons disappear when you unwieldlain2013-05-091-0/+12
* | | | ASSERT_RANGEs other than >= <.Adam Borowski2013-06-081-8/+4
* | | | Fix staves of power not handling Dj power correctly.Adam Borowski2013-06-021-3/+15
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* | | Merge branch 'master' into lava_orcsAdam Borowski2013-05-291-77/+68
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| * | Make staff of power's effect increase with your maxmp.Adam Borowski2013-05-091-4/+1
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| * Allow tree form/djinni players to wield vamp weapons.Adam Borowski2013-05-051-1/+1
| * Don't speak about "mana" to the player (rchandra)Adam Borowski2013-05-011-2/+2
| * Refactor ASSERT(a && b) -> ASSERT(a); ASSERT(b);Brendan Hickey2013-04-281-4/+8
| * New formula for the effect of strength on AEVP.Raphael Langella2013-04-261-3/+0
| * Use FixedBitArray instead of large arrays of bools.Adam Borowski2013-04-091-3/+3
| * Make the ring of teleport control's effect evokable instead of passiveChris Campbell2013-04-091-1/+6
| * Don't require equipment juggling to autoidentify evokable jewelleryChris Campbell2013-04-071-23/+16
| * Whitespace fixes.Adam Borowski2013-04-051-2/+0
| * Merge branch 'randart-jewellery-id' to zap #1083Samuel Bronson2013-03-311-12/+4
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| | * Having fixed #1083, remove the comments pointing out the problem.Samuel Bronson2013-03-311-11/+0