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path: root/crawl-ref/source/player-equip.h
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* Make a couple of functions static.Adam Borowski2013-11-191-1/+0
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* Fix a whole lot of bugs with suppressionBen Striegel2012-05-141-0/+1
| | | | | | | 1) make hp/mp recalculate when entering and leaving the aura 2) redraw player hp/mp/ac/ev/str/int/dex display when entering/leaving the aura 3) improve debug fixedarts with +-HP and clarity 4) rename player_res_mutation to player_res_mutation_from_item
* Move unwield_item() to player-equip.ccAdam Borowski2011-03-041-0/+2
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* ... and check if it works.Adam Borowski2010-09-301-1/+0
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* Collect equip and unequip effects in player-equip.cc.Robert Vollmert2010-05-121-3/+0
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* Concentrate equipping/unequipping in player-equip.cc.Robert Vollmert2010-03-131-0/+18
The various equipping effects should eventually move there; for now, they should only be called throuh (un)equip_item.