summaryrefslogtreecommitdiffstats
path: root/crawl-ref/source/player-stats.cc
Commit message (Expand)AuthorAgeFilesLines
* Remove stuffNicholas Feinberg2014-07-291-0/+1
* Redraw player EV after a Str change (#8658)reaverb2014-06-081-0/+1
* Replace Hammer card with Fortitude.Shayne Halvorson2014-05-281-0/+3
* Remove player burden and carrying capacitygammafunk2014-05-261-3/+0
* Don't have Jiyva tend to reduce strength based on burdengammafunk2014-05-261-13/+24
* Remove various references to use-IDing jewellery that now identifies on equipChris Campbell2014-05-121-10/+0
* Remove -str from thin skeletal structure.Shmuale Mark2014-03-281-2/+0
* Eliminate EVP 15 breakpoint for getting Dex from Jiyva.Neil Moore2014-03-021-2/+13
* Add an indicator and identify sustain abilities on partial protection.Sage2013-12-291-2/+3
* Replace `mpr(s, ch)` with `mprf(ch, s)`Adam Borowski2013-11-291-3/+2
* Drop unnecessary parentheses from return statements.Adam Borowski2013-11-151-2/+2
* Remove moths of suppressionChris Campbell2013-11-111-27/+18
* Let choose_stat_gain work by returning a string.elliptic2013-11-031-5/+17
* Don't let Jiyva permanently drain stats if one reaches 72.Adam Borowski2013-10-251-1/+2
* Don't penalize Spellcasting for Jiyva weighting.Adam Borowski2013-10-251-4/+0
* Reformat multi-line array literals.Adam Borowski2013-10-051-1/+2
* Rename `che_stat_boost` to `chei_stat_boost`Chris Oelmueller2013-09-171-3/+3
* Simplify.Neil Moore2013-09-021-3/+3
* Cap stat_zero time, don't save it as a negative number.Neil Moore2013-09-021-1/+8
* Formatting fixesBrendan Hickey2013-08-251-3/+3
* Make stat mutations less boring.Brendan Hickey2013-08-251-6/+6
* Set boring stat mutation probabilities to zero.Brendan Hickey2013-08-251-1/+4
* Remove bonus strength from LichformChris Campbell2013-07-161-1/+0
* Don't deal stat loss damage when first hitting zeroChris Campbell2013-06-181-1/+1
* Only deal stat loss damage on actual stat lossChris Campbell2013-06-171-16/+13
* Remove stat death, have stat loss below 0 cause damage insteadChris Campbell2013-06-171-50/+16
* Turn pairs of assertions with x > min, x <= max into ASSERT_RANGE.Adam Borowski2013-06-081-2/+1
* Refactor ASSERT(a && b) -> ASSERT(a); ASSERT(b);Brendan Hickey2013-04-281-1/+2
* Fix various breakages caused by body armour EVP rescaling.elliptic2013-04-251-3/+3
* Refactor amulet and equipment-checking functions.Neil Moore2012-12-161-6/+6
* Fix Jiyva stat action to use the new carrying capacity formula.elliptic2012-12-131-1/+1
* Tweak scales mutation numbers.elliptic2012-11-251-1/+2
* Split MOUSE_MODE_MORE into versions for prompts, to give the Webtiles client ...Florian Diebold2012-11-231-1/+1
* Fix possible save corruption when disconnecting on the stat gain prompt.Adam Borowski2012-11-211-8/+8
* Make a note when a stat drops to <= 0.Adam Borowski2012-10-261-0/+3
* Remove unnecessary includes from header files.Jay3.14152012-10-231-0/+1
* Fix stats being capped below at zero in situations where they shouldn't be.elliptic2012-09-201-6/+6
* Fix choose_stat_gain call asking for the wrong number of returns.elliptic2012-09-181-1/+1
* Android port.frogbotherer2012-09-081-0/+32
* Don't Jiyva-shuffle stats to zero (#6130).Neil Moore2012-08-291-1/+2
* Use std namespace.Raphael Langella2012-08-261-16/+15
* Massive style fix (braces, indentation, etc.)Neil Moore2012-08-011-1/+1
* Remove parentheses around return (simple_function_call).Adam Borowski2012-07-051-7/+7
* String scalars are scalars, too.Adam Borowski2012-07-051-3/+3
* Drop parentheses around scalar values in "return".Adam Borowski2012-07-051-10/+10
* Make a bunch of functions static or gone.Adam Borowski2012-06-231-36/+0
* Make staves and rods separate object classes.Adam Borowski2012-06-121-0/+2
* Remove a good deal of header inclusion.Adam Borowski2012-05-231-1/+0
* Give full protection from stat loss under vitalisation, instead of one level ...Chris Campbell2012-04-301-15/+22
* Suppression aura effects, part 1Ben Striegel2012-04-041-18/+27