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* remove some duplicationJesse Luehrs2014-08-151-18/+24
* display these values in non-debug wizmode tooJesse Luehrs2014-08-151-5/+13
* suppress all stat increases for &^LJesse Luehrs2014-08-071-31/+29
* Make potions of resistance grant rCorrgammafunk2014-08-051-1/+4
* allow iterating over branches in a non-enum order (8742)Jesse Luehrs2014-08-021-7/+7
* Double crosstraining bonusesNicholas Feinberg2014-08-011-1/+1
* Improve stair-sliding messagesNicholas Feinberg2014-07-311-4/+4
* Remove stuffNicholas Feinberg2014-07-291-1/+2
* Create prompt.ccNicholas Feinberg2014-07-271-0/+1
* Make rPois a bit more consistent (for players)Nicholas Feinberg2014-07-261-2/+2
* Remove base max MP adjustment.Neil Moore2014-07-261-2/+1
* Further rename you.mp_max_*.Neil Moore2014-07-261-5/+5
* Rename player::[hm]p_max_{perm,temp} (reaverb)Neil Moore2014-07-261-16/+16
* Refactor acid resistanceNicholas Feinberg2014-07-261-12/+0
* Make ranged weapon delay display properly on @Nicholas Feinberg2014-07-251-8/+14
* Make torpor snail slow end immediately after LOS is brokenNicholas Feinberg2014-07-251-1/+11
* Revert "Put heavily drained players out of their misery"Chris Campbell2014-07-251-3/+1
* Make Ice/Statue Form use spellpower instead of Ice/EarthNicholas Feinberg2014-07-241-5/+5
* Tweak Stoneskin/Ozocubu's ArmourNicholas Feinberg2014-07-241-1/+1
* Make Ozocubu's Armour use spellpower instead of IceNicholas Feinberg2014-07-241-1/+1
* Make Stoneskin use spellpower instead of EarthNicholas Feinberg2014-07-241-4/+2
* Make Condensation Shield use spellpower instead of IceNicholas Feinberg2014-07-241-1/+1
* Remove the EV penalty from Statue Formreaverb2014-07-241-4/+0
* Put heavily drained players out of their miseryNicholas Feinberg2014-07-231-1/+3
* Make Sublimation of Blood only effective when cast on the playerChris Campbell2014-07-231-11/+3
* Don't trigger zot traps when losing flight (5090, wheals)Nicholas Feinberg2014-07-221-2/+4
* Clear Engulf status when forcibly separated (#7437)Neil Moore2014-07-181-0/+19
* Revert "make tree-form immune to Leda's"Nicholas Feinberg2014-07-161-2/+1
* Document a functionNicholas Feinberg2014-07-161-0/+12
* Make tree form extra-balanced and immune to Leda's.Neil Moore2014-07-141-1/+2
* Separate 'permanent' and 'temporary' monster hit diceNicholas Feinberg2014-07-131-1/+1
* Refactor weapon_skill()Nicholas Feinberg2014-07-131-1/+1
* Remove Qazlal's permanent resistance giftChris Campbell2014-07-131-24/+0
* Make boots block the effects of hooves.Neil Moore2014-07-121-1/+17
* Add exactly one (1) comma to a vampire level-up messageNicholas Feinberg2014-07-111-6/+8
* Improve sleep codeNicholas Feinberg2014-07-111-20/+16
* Simplify. (Grunt)Nicholas Feinberg2014-07-101-8/+1
* Remove an unnecessary special case for Condensation ShieldChris Campbell2014-07-091-4/+1
* Fix magical shields being unable to block most ranged attacks (#8772)Chris Campbell2014-07-091-0/+13
* Remove unused parameters from umbra() and backlit().Neil Moore2014-07-051-17/+5
* Let BLOOD finally have its place in the sunNicholas Feinberg2014-07-011-0/+1
* Improve some checks.Shmuale Mark2014-06-291-1/+1
* Clean up some string format codeNicholas Feinberg2014-06-251-3/+2
* Prompt when swapping allies onto zot trapsNicholas Feinberg2014-06-251-0/+10
* The great mon-stuff migration.Shmuale Mark2014-06-221-1/+80
* Remove a seven-year-old commentNicholas Feinberg2014-06-191-20/+0
* Rename functions (|amethyst).Shmuale Mark2014-06-191-1/+1
* Remove some out-of-date Zotdef messagesChris Campbell2014-06-191-6/+0
* Try to reduce duplication in Recite code.Shmuale Mark2014-06-191-2/+2
* Make profane servitors ignore holy wrath, like holy energy (#7089).Shmuale Mark2014-06-171-0/+5