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* The wizard "tweak item" command can now alter randart properties.zelgadis2008-06-021-0/+8
* * Fix god gift randarts being named after *other* gods.j-p-e-g2008-05-061-0/+5
* Go all the way and also store a randart's name and description inj-p-e-g2008-04-221-1/+1
* Modify randart code to store randart properties in the props table,j-p-e-g2008-04-221-0/+1
* Restrict randart names to a maximum length of 30. (I'd really like to j-p-e-g2008-04-191-4/+4
* Clean up TSO's weapon blessing, and give all blessed weapons the title dolorous2008-04-161-1/+1
* Long blades blessed by TSO now become artefact blessed blades (without dolorous2008-04-161-1/+1
* [Bug 1907221] Add "Modified for Crawl Reference" statement and author to aj-p-e-g2008-03-081-1/+3
* Implement a few of Lemuel's unrandart suggestions of FR 1861906.j-p-e-g2008-03-031-1/+1
* Outsource randart names.j-p-e-g2008-02-241-10/+0
* Implement unrandart "Wyrmbane":j-p-e-g2008-02-091-1/+1
* Tiles!ennewalker2008-01-051-0/+1
* The Ctrl-I wizard command can now generates stats on randart propertieszelgadis2007-12-111-0/+6
* Slight cleanup of randart autoinscription.haranp2007-12-051-1/+1
* Fixed some randart auto-inscription bugs.zelgadis2007-12-051-1/+2
* Better Returning description [1830132]haranp2007-11-131-1/+1
* Implementing FR 1829063: warning when putting on/removing itemsj-p-e-g2007-11-111-0/+2
* Fixed bad message with RAP_MAGICAL_POWER.haranp2007-10-231-43/+7
* For unidentified randart jewellery, remember and display obvious-from-wearingzelgadis2007-10-111-1/+6
* Re-roll randarts which have no properties, plus randart jewelleryzelgadis2007-10-111-0/+3
* Remember and describe randart properties which have been learned viazelgadis2007-10-101-1/+11
* Split off portions of externs.h and enum.h into other files. Thezelgadis2007-09-151-0/+35
* Better feedback for Beogh water walking.haranp2007-07-041-2/+3
* Correct "artifact" to "artefact".dshaligram2007-06-201-1/+1
* A few more char*s fall by the wayside, replaced by strings.haranp2007-06-181-3/+3
* Rewrite of item_def::name() (the old itemname()). Much, much cleaner now.haranp2007-04-271-1/+1
* More naming fixes. We should integrate helmets somehow.haranp2007-04-131-7/+0
* Cleaned up some of the randart code.haranp2007-04-131-13/+2
* Break up you_attack() into a slew of smaller functions. The functions aredshaligram2007-02-121-2/+4
* Changed some of the randarts, see 1615251 for details.haranp2006-12-171-1/+1
* *Breaks save compatibility* - changed monster flags to long, added "god" fiel...dshaligram2006-12-071-5/+0
* Clean up a mistake in the SVN import.nlanza2006-08-131-0/+111