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path: root/crawl-ref/source/religion-enum.h
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* Don't weight Nemelex decks based on the item type sacrificedChris Campbell2014-03-061-0/+2
| | | | | | | Instead just have a fixed weighting for deck types (currently: 40% Destruction, 30% Summoning, 20% Escape, 10% Wonders). Removes the secret tech from Nemelex's ^! screen, and improves the rest of the description there.
* Remove decks of dungeons from Nemelex's gifting.wheals2014-01-271-1/+0
| | | | | | | | | | | | | Not every deck has to be gifted by Nemelex, and while dungeons did have a coherent flavour it did not have an obvious use, at least compared to the other four. In particular, it was never well differentiated from wonders, and neither were the items that increased its weight vis-a-vis the items that increased wonders'. Trowel, the one memorable thing about the deck, is added to wonders. Dungeons is made more common as a random spawn to compensate for not being a gift. Minor save bump.
* Make Elyvilon's weapon sacrifice use 'p'. Lifesaving is 'aP'.Adam Borowski2011-02-041-10/+0
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* Allow the player more control over what items to sac to Nemelex.Johanna Ploog2010-12-051-0/+11
| | | | | | | | | | | | | Implement a toggle on the second religion screen (^!) that allows fine-tuning over which item types to skip and which ones to actually sacrifice when praying. So far, this behaviour is completely undocumented. There's currently no feedback at all if prayer skips over items or even if everything in a stack turns out not to match the player's sacrifice categories. Also, we probably don't want such ineffective prayer to cost a turn.
* Food, hp and mp for Jiyvaites on jelly eatingShayne Halvorson2010-10-011-1/+0
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* Merge Jiyva item sacrifice with offer_items().Robert Vollmert2010-03-031-0/+20
Precisely, export sacrifice_item_stack() and use that in _monster_eat_item. Further, update _sacrifice_one_item_noncount to include Jiyva with Nemelex-like piety gain. The numbers should probably be tweaked.