| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
|
|
|
| |
Instead just have a fixed weighting for deck types (currently:
40% Destruction, 30% Summoning, 20% Escape, 10% Wonders). Removes the
secret tech from Nemelex's ^! screen, and improves the rest of the
description there.
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Not every deck has to be gifted by Nemelex, and while dungeons did have a
coherent flavour it did not have an obvious use, at least compared to the other
four. In particular, it was never well differentiated from wonders, and neither
were the items that increased its weight vis-a-vis the items that increased
wonders'.
Trowel, the one memorable thing about the deck, is added to wonders. Dungeons
is made more common as a random spawn to compensate for not being a gift.
Minor save bump.
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Implement a toggle on the second religion screen (^!) that allows
fine-tuning over which item types to skip and which ones to actually
sacrifice when praying.
So far, this behaviour is completely undocumented.
There's currently no feedback at all if prayer skips over items or
even if everything in a stack turns out not to match the player's
sacrifice categories.
Also, we probably don't want such ineffective prayer to cost a turn.
|
| |
|
|
Precisely, export sacrifice_item_stack() and use that in
_monster_eat_item. Further, update _sacrifice_one_item_noncount
to include Jiyva with Nemelex-like piety gain.
The numbers should probably be tweaked.
|