| Commit message (Collapse) | Author | Age | Files | Lines |
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6950, 6954, 6959, 6962, 6963, 6965, 6968, 6970 (partly), 6997, 6998,
7001, 7061, 7065, 7071, 7132 (partly), 7174, 7186, 7213, 7233, 7268,
7268, 7293, 7319, 7339, 7358, 7393 (partly)
* Tweak a few monster flags.
* Fix autoswapping jewellery taking longer than manual swapping.
* Fix crash when attempting to create nonexisting monster in wizmode.
* Make ego armour descriptions follow abbreviation guidelines.
* Fixed buggy monster movement away from the player.
* Disabled traps in the Abyss.
* Fixed a few other minor bugs, and improves messaging.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/branches/stone_soup-0.4@7788 c06c8d41-db1a-0410-9941-cceddc491573
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it can be used by make_item_randart().
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/branches/stone_soup-0.4@7727 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/branches/stone_soup-0.4@7100 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/branches/stone_soup-0.4@7098 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/branches/stone_soup-0.4@7083 c06c8d41-db1a-0410-9941-cceddc491573
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* Fix 2037104: amulet of Controlled Flight not autoIDing.
* Fix 2038973: explosive tracers leaking information about invisible
monsters.
* Fix 2039217: check shield status for non-weapons before wielding
* Fix 2039734: non-Spriggan transmuters being cheated on UC
* Fix 2037845: unstackedness was overriding finishing a deck
* Fix 2038476: semicontrolled blink.
* Fix 2038962: casting Divine Shield wasn't refreshing AC.
* Fix 2038651: real/fake rakshasa identity being leaked in descriptions.
* Fix 2035976: doubled inscriptions in equipped items in dump.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/branches/stone_soup-0.4@6792 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/branches/stone_soup-0.4@6776 c06c8d41-db1a-0410-9941-cceddc491573
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Fix 2034526: inscription with { not working
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/branches/stone_soup-0.4@6748 c06c8d41-db1a-0410-9941-cceddc491573
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0.4.3.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/branches/stone_soup-0.4@6740 c06c8d41-db1a-0410-9941-cceddc491573
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angering TSO, !blood counting towards decks of summoning.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/branches/stone_soup-0.4@6710 c06c8d41-db1a-0410-9941-cceddc491573
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(me) to branch.
Includes TSO no longer granting permanent allies and resultant friendly
pickup change, and a number of smaller changes.
Also update change log.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/branches/stone_soup-0.4@6709 c06c8d41-db1a-0410-9941-cceddc491573
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Save existing ghosts back to bones files even for undead players.
Fix HP bar blanking out when wrapping.
Fix TSO regarding attacks on evil creatures as unchivalric.
Fix Twisted Resurrection abominations not counting as undead.
Fix monsters being generated with stacks of returning weapons.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/branches/stone_soup-0.4@6666 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/branches/stone_soup-0.4@6592 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/branches/stone_soup-0.4@6576 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/branches/stone_soup-0.4@6558 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/branches/stone_soup-0.4@6549 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/branches/stone_soup-0.4@6475 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/branches/stone_soup-0.4@6468 c06c8d41-db1a-0410-9941-cceddc491573
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A few fixes to starting equipment and skills.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6440 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6439 c06c8d41-db1a-0410-9941-cceddc491573
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correct.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6429 c06c8d41-db1a-0410-9941-cceddc491573
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random2(y) < x checks, e.g. x_chance_in_y(weight, totalweight). This
should make things a bit more readable. Apply it to a number of files.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6428 c06c8d41-db1a-0410-9941-cceddc491573
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Fix 2011258: Consolidate named orcs correctly in the monster list.
Fix 2010542: Patrolling monsters forgetting the player too quickly.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6408 c06c8d41-db1a-0410-9941-cceddc491573
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Also: Some of the abilities don't have any descriptions yet, so if
anyone has an idea, please add some. (Even bland one-liners are better
than "has no description yet" but I've run out of ideas and am not even
sure what most of the remaining ones do.)
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6404 c06c8d41-db1a-0410-9941-cceddc491573
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to the player, don't give penance if the lightning bolt bounces and hits
the now friendly orc. Uses the same setup and logic as for preventing
lightning bounces from causing penance with TSO.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6403 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6386 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6349 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6341 c06c8d41-db1a-0410-9941-cceddc491573
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hardcoding it.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6296 c06c8d41-db1a-0410-9941-cceddc491573
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time shouldn't be an unchivalrous attack if the first hit wasn't
unchivalrous. Before this fix the damage from the first hit from a
lightning bolt might make a monster flee, and then the subsequent hits from
bounces would be unchivalrous since it was fleeing.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6272 c06c8d41-db1a-0410-9941-cceddc491573
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Knight while still in the Abyss (only possible in wizard mode)
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6270 c06c8d41-db1a-0410-9941-cceddc491573
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good god, not if we're dumping any god.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6268 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6266 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6246 c06c8d41-db1a-0410-9941-cceddc491573
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I've marked these characters with GDT_GAME_START, so that
* the player starts out on an altar to Lugonu
* there's an exit back to the Dungeon near-by
* returning into the Dungeon always places them into the entry vault on
level 1
* no abyssal runes are ever generated
* item generation matches that of level 1
* monster spawn rates are that of the orb run to enforce a quick return
into the Dungeon
Once the player returns to the Dungeon (via an exit or with Lugonu's
first power) char_direction is properly set to GDT_DESCENDING and from
then on the game continues as if they had started in the Dungeon.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6245 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6232 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6230 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6229 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6228 c06c8d41-db1a-0410-9941-cceddc491573
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weapons and ammunition as evil for TSO worshippers. Also, mark all
demonic weapons as evil, whether their types are known or not.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6227 c06c8d41-db1a-0410-9941-cceddc491573
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other as evil items for Zin worshipers.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6226 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6225 c06c8d41-db1a-0410-9941-cceddc491573
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(as well as when praying at an altar) and when searching the database.
Texts might need to be tweaked a bit but it's a *huge* improvement.
(Thanks to whoever had that idea!)
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6216 c06c8d41-db1a-0410-9941-cceddc491573
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instead of an actor* parameter.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6208 c06c8d41-db1a-0410-9941-cceddc491573
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Remove dated mentions of item sacrifices in print_god_likes().
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6188 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6162 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6146 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6144 c06c8d41-db1a-0410-9941-cceddc491573
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std::string, since as soon as the function returns, the std::string goes
out of scope, and the c_str() becomes a dangling pointer, which usually
points to the same area as before, but occasionally points to garbage.
Instead, make them return std::string's, and call c_str() on the return
value outside the functions. Among other things, this should fix
[1999515].
Note that I've only fixed direct c_str() returns for now. There might
be some indirect ones that I missed.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6139 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6116 c06c8d41-db1a-0410-9941-cceddc491573
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