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path: root/crawl-ref/source/rltiles/dc-dngn.txt
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* Split dngn tile page into feat/floor/wall.Enne Walker2010-05-301-1565/+3
* Add more of Denzi's dungeon tiles.Johanna Ploog2010-04-271-0/+78
* Add Denzi's new floor/wall designs, currently unused.Johanna Ploog2010-04-051-0/+55
* A tile for Cerebov's crack. UNTESTED.Adam Borowski2010-03-171-0/+2
* Experimentally use ekolis and ahyangyi's tile design for Hive walls.Johanna Ploog2010-03-031-4/+16
* Add more placeholders for yet to-be-added portal vault entry tiles.Johanna Ploog2010-02-281-0/+11
* Add a couple of placeholders to dngn.png.Johanna Ploog2010-02-261-0/+12
* Put the rusted sewer portal into the dngn tiles page, after all.Johanna Ploog2010-02-251-0/+1
* Preliminary tiles to mark the teleporter in the_teleporter vaults.Eino Keskitalo2010-02-251-0/+4
* Add new design for Cheibriados' altar, now complete with clock.Johanna Ploog2010-02-251-1/+8
* Make Jiyva's altar jiggle quite a bit.Johanna Ploog2010-02-241-1/+11
* Add inky wave overlays for the kraken's ink clouds.Johanna Ploog2010-02-231-0/+18
* Add more variant tiles for Makhleb's blazing altar.Johanna Ploog2010-02-231-2/+8
* Move special minivault dungeon features into subfolder dngn/vaults.Johanna Ploog2010-02-231-2/+6
* Colour Abyss portal tile background skyblue, to make it more noticeable.Johanna Ploog2010-02-201-2/+2
* Add purge's wizlab portal tiles.Johanna Ploog2010-02-201-0/+12
* Add purge's mold tiles.Johanna Ploog2010-02-161-1/+4
* Adding tile for silenced grid positions.Enne Walker2010-02-131-0/+1
* Use a placeholder tile for moldCharles Otto2010-02-131-0/+1
* Variations on wall_hall (white and darkgrey), for Zonguldrok.Jude Brown2010-02-091-0/+14
* Dead trees for Zonguldrok! (purge)Jude Brown2010-02-091-0/+5
* "Mirror" wall tile, use on Tukima.Jude Brown2010-02-051-0/+2
* All variations of coloured glass tiles.Jude Brown2010-02-031-5/+37
* Recolour metal walls for the entire set of non-light colours.Jude Brown2010-02-031-4/+50
* Don't duplicate unmarked wall tiles with marked, use Lua instead.Jude Brown2010-02-031-6/+1
* Add Porkchop's (autumnal) coloured trees.Jude Brown2010-02-031-0/+12
* Iskenderun's colours and tiles; brown metal wall tile (for recolouring).Jude Brown2010-02-021-1/+7
* Make Borgnjor's lab look pretty in tiles!Jude Brown2010-02-021-2/+20
* Merge branch 'master' into wizlabJude Brown2010-02-021-0/+2
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| * Use Purge's Ice Cave and Sewer entry tiles.Jude Brown2010-02-011-0/+2
* | Add Purge's grave stones, use them in Zonguldrok.Jude Brown2010-02-011-0/+6
* | Tweak WALL_STONE_DARK, add Porkchop's marked dark stone walls.Jude Brown2010-02-011-2/+17
* | Erinya->Eringya (greensnark), vine and dirt tiles for that map.Jude Brown2010-02-011-0/+10
* | White fountain variant, for use in the Tukima map.Jude Brown2010-02-011-0/+8
* | Use Porkchop's dark stone tiles for Wucad Mu and Tukima.Jude Brown2010-02-011-0/+14
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* Framework for portal vault entries having tiles; Volcano tile (purge).Jude Brown2010-01-301-0/+3
* Add flowered grass tiles, with appropriate weights.Johanna Ploog2010-01-171-0/+11
* Colour grass tiles a darker and (I feel) more natural colour.Johanna Ploog2010-01-171-21/+23
* Also reduce weights for the special flesh wall tiles.Johanna Ploog2010-01-121-0/+4
* Make water bubbles in Shoals' deep water "animation" rarer.Johanna Ploog2010-01-121-0/+15
* Also add wave tiles for deep water. The water masks still look wonky.Johanna Ploog2010-01-121-0/+12
* Replace another tile duplication with a weight setting.Johanna Ploog2010-01-111-1/+2
* Replace the triple-defined water tiles with the appropriate %weights.Johanna Ploog2010-01-111-7/+8
* Implement rltiles %weight command and skewed dngn tile probabilities.Johanna Ploog2010-01-111-2/+8
* Add wave tiles to smoothen the transition between shallow water and floor.Johanna Ploog2009-12-301-0/+12
* Merge branch 'master' into wizlabJude Brown2009-12-291-0/+3
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| * Add two placeholder tiles for trees.Johanna Ploog2009-12-291-0/+3
* | Add Purge's transparent flesh tiles.Jude Brown2009-12-251-1/+6
* | Merge branch 'master' into wizlabJude Brown2009-12-251-65/+613
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| * Basic support for tile recolouring.Enne Walker2009-12-241-65/+613