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path: root/crawl-ref/source/rltiles/dc-dngn/shops
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* Actually replace sold out shops with the new feature DNGN_ABANDONED_SHOP.j-p-e-g2008-12-071-0/+0
| | | | | | | | | This makes comparisons much easier and also avoids giving away information about far away shops being opened/closed. (This was only an issue if a shop only held blood potions that rotted away, but still.) git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7775 c06c8d41-db1a-0410-9941-cceddc491573
* Add tiles for disturbance in shallow water (only preliminary since youj-p-e-g2008-12-072-0/+0
| | | | | | | | can only recognize them if you're looking for them), and for closed shops. Move statue tiles into monster folder. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7767 c06c8d41-db1a-0410-9941-cceddc491573
* Modify shop entry tile to show the shop type. Ignoring antique for now.j-p-e-g2008-11-219-0/+0
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7528 c06c8d41-db1a-0410-9941-cceddc491573