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* | | | | Add tiles for animated statues wielding bow, axe, mace, ...Johanna Ploog2009-12-268-0/+0
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* | | | New (rakshasa) unique: Mara, Lord of Ilusions.Jude Brown2009-12-241-0/+0
* | | | Improve Kirke's tile by removing the superfluous internal outlines.Johanna Ploog2009-12-241-0/+0
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* | | Add a tile for Nikola (purge).Jude Brown2009-12-221-0/+0
* | | Add a tile for Khufu (purge).Jude Brown2009-12-191-0/+0
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* | Add a tile for Maurice. :)Johanna Ploog2009-12-171-0/+0
* | Rename grey snakes to anacondas. Give them constriction, message-only for now.Adam Borowski2009-12-161-0/+0
* | Really add the Crazy Yiuf tile.Johanna Ploog2009-12-131-0/+0
* | Replace the giant leech tile with a version that should be more visible.Johanna Ploog2009-12-131-0/+0
* | Use a recoloured guardian serpent tile for Aizul.Johanna Ploog2009-12-131-0/+0
* | Add a new guardian serpent tile. Move guardian naga tile -> UNUSED.Johanna Ploog2009-12-112-0/+0
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* Actually add the aforementioned tile (jpeg).Jude Brown2009-12-111-0/+0
* Tweak Norris' tile to not include a surfboard anymore. Move Michael -> UNUSED.Johanna Ploog2009-12-062-0/+0
* New monster: giant leech (Eronarn).Jude Brown2009-12-021-0/+0
* Rename "wizard" to "wizard_tele" so it doesn't shadow player::wizard.Jude Brown2009-12-021-0/+0
* Rename "firedrake" to "fire drake".Jude Brown2009-12-021-0/+0
* Add an attempt at a golden eye tile.David Lawrence Ramsey2009-11-211-0/+0
* Rename giant brown frog to giant toad (Eronarn). Tiles build not tested.Eino Keskitalo2009-10-151-0/+0
* Reorganize (very) ugly things' colors again so that red is the firstDavid Lawrence Ramsey2009-10-0810-0/+0
* Attempt to make the new (very) ugly thing tiles map to their colorsDavid Lawrence Ramsey2009-10-0812-0/+0
* Replace the original (very) ugly thing tiles for palette-swapped (very)David Lawrence Ramsey2009-10-0814-0/+0
* Add new unique Gastronok (slug wizard), via a patch by bookofjude and some j-p-e-g2009-09-221-0/+0
* Add Mitsuhiro's new kraken tiles, slightly modified to make them workj-p-e-g2009-09-197-0/+0
* Move around a couple of spell tiles, reorder spells in the tiles code,j-p-e-g2009-09-112-0/+0
* Actually add the tile of Menkaure to the repository.evktalo2009-08-111-0/+0
* Add a new low-level unique: Purgy, the meek troll. Used in a Sewer vault.evktalo2009-07-091-0/+0
* Add Eino's totally awesome Grum tile, as well as my own significantly less j-p-e-g2009-06-293-0/+0
* Add new unique gnoll Grum, courtesy of Eino's patch. Thanks!j-p-e-g2009-06-281-0/+0
* Applying Eino's patches renaming snakes and eels.j-p-e-g2009-06-284-0/+0
* Various documentation tweaks. Among others, replace all references toj-p-e-g2009-03-121-0/+0
* * Add tile for Nergalle, who's actually not all that ugly but apparently j-p-e-g2009-03-092-0/+0
* * Add tile for Sonja.j-p-e-g2009-03-091-0/+0
* Add tiles for Azrael and Saint Roka.j-p-e-g2009-03-082-0/+0
* * Add tiles for Eustachio and Roxanne. This leaves Sonja, Azrael,j-p-e-g2009-02-262-0/+0
* Add yet another unique courtesy of castamir: Dissolution, sentientj-p-e-g2009-01-101-0/+0
* Add two more uniques: Nessos and the Lernaean hydra, also implemented byj-p-e-g2009-01-072-0/+0
* Reorder monster tiles in dc-mon.txt.j-p-e-g2009-01-059-0/+0
* Setting temporary tiles for new uniques (and adding a real tile for Prince Ri...ennewalker2009-01-051-0/+0
* Fixing arena LOS/env.show issues. Adding a test spawner monster tile.ennewalker2009-01-021-0/+0
* Tidy up tiles some more.j-p-e-g2008-12-2894-0/+0
* Add harpy and shark tiles. (I feel the harpy bears some similarity toj-p-e-g2008-12-284-0/+0
* Adding flaming corpse tile from Bill Beher.ennewalker2008-12-241-0/+0
* Add tiles for disturbance in shallow water (only preliminary since youj-p-e-g2008-12-073-0/+0
* * Move all tiles of animal monsters into a subfolder animals/.j-p-e-g2008-11-3085-0/+20
* * Repurpose program bug tile for chaos spawns (using error tile forj-p-e-g2008-11-301-0/+0
* * Tweak Snorg's tile to increase the difference to the plain troll.j-p-e-g2008-11-2848-0/+0
* Added new monster draconian tiles. Improved ring and amulet graphics. Fixed...ennewalker2008-09-2520-0/+0
* Incorporating new tiles from Denzi/Mitsuhiro. Rings and amulets now have lab...ennewalker2008-09-126-0/+0
* RLTiles complete code rewrite: now much more robust and functional.ennewalker2008-08-23727-0/+0
* Trap art update to have different graphics for each kind of trap.ennewalker2008-02-293-0/+0