| Commit message (Collapse) | Author | Age | Files | Lines |
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I just duplicated the player robe_clouds.png to urand_clouds.png.
No idea if this is correct.
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struck.
The exact resists are not yet filled in, we'd need to interrogate zelgadis who
provided the idea.
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with 2 or more variants get a random one whenever the buffer is
refilled. Right now the following tiles are variable like that:
* Item: orb of Zot (should be the only animated item in the game)
* Features: portal, abyssal exit, altars to Xom/Makhleb, lava
I also added tiles for the crystal spear (nice) and the ratskin cloak
(abysmal). I also tidied up the tiles some more.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10043 c06c8d41-db1a-0410-9941-cceddc491573
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Add subfolders for some armour types, demonic monsters, and reinstate
some of the unused tiles that conceivably could see use in the future
(e.g. for new unrandarts or for meta-commands) in an UNUSED folder.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8006 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7690 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7689 c06c8d41-db1a-0410-9941-cceddc491573
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