Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Unrandarts: captain's cutlass and storm bow. | Adam Borowski | 2009-11-12 | 1 | -0/+0 |
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* | Add more semi-animations to the dungeon. This just means that some tiles | j-p-e-g | 2009-06-25 | 2 | -0/+0 |
| | | | | | | | | | | | | | with 2 or more variants get a random one whenever the buffer is refilled. Right now the following tiles are variable like that: * Item: orb of Zot (should be the only animated item in the game) * Features: portal, abyssal exit, altars to Xom/Makhleb, lava I also added tiles for the crystal spear (nice) and the ratskin cloak (abysmal). I also tidied up the tiles some more. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10043 c06c8d41-db1a-0410-9941-cceddc491573 | ||||
* | * Add icons for weapon brands, mostly borrowing from potions/wands and | j-p-e-g | 2008-11-28 | 38 | -0/+0 |
with a few new creations. :) * Move tiles for unrandarts and fixedarts into artefact/ subfolders. * Move the Knife of Accuracy into the unrandart list. * Add a lab vault containing a hungry ghost (maybe should be rarer). git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7680 c06c8d41-db1a-0410-9941-cceddc491573 |