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* Unrandarts: captain's cutlass and storm bow.Adam Borowski2009-11-121-0/+0
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* Add more semi-animations to the dungeon. This just means that some tilesj-p-e-g2009-06-252-0/+0
| | | | | | | | | | | | | with 2 or more variants get a random one whenever the buffer is refilled. Right now the following tiles are variable like that: * Item: orb of Zot (should be the only animated item in the game) * Features: portal, abyssal exit, altars to Xom/Makhleb, lava I also added tiles for the crystal spear (nice) and the ratskin cloak (abysmal). I also tidied up the tiles some more. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10043 c06c8d41-db1a-0410-9941-cceddc491573
* * Add icons for weapon brands, mostly borrowing from potions/wands andj-p-e-g2008-11-2838-0/+0
with a few new creations. :) * Move tiles for unrandarts and fixedarts into artefact/ subfolders. * Move the Knife of Accuracy into the unrandart list. * Add a lab vault containing a hungry ghost (maybe should be rarer). git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7680 c06c8d41-db1a-0410-9941-cceddc491573