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* Add a few new tiles, one the exclusion centre (I can't be the only onej-p-e-g2008-06-276-0/+5
* [1974966] Display icon for hostile weapons in tiles.ennewalker2008-06-122-0/+1
* Fix BR 1959133 (Shiori): change Ancus to Ankus.dploog2008-05-162-1/+1
* Fixing corpse tile for big kobolds. Additionally, monsters that can generate...ennewalker2008-05-091-0/+2
* Modified monster halo slightly. I still don't like how it works with monster...ennewalker2008-04-251-0/+0
* Moving player halo into the player tiles so that it can be layered on top of ...ennewalker2008-04-243-1/+11
* Replace cloak of Starlight tile with Eino's improved version.j-p-e-g2008-04-234-0/+2
* Replace the dire lajatang with the cloak of Starlight (rElec, rC+, EV+4,j-p-e-g2008-04-238-4/+5
* Add shadowing to the amulet of the Air tile.j-p-e-g2008-04-211-0/+0
* Make randarts with the CURSED property recurse themselves with 1/3j-p-e-g2008-04-202-1/+1
* Tiles (un)randart overhaul:ennewalker2008-04-0550-3/+32
* Adding tile graphic for holy word.ennewalker2008-04-042-0/+1
* Add fountains of blood (as suggested by Lemuel), and tidy up j-p-e-g2008-03-262-8/+2
* Split potions of blood and potions of coagulated blood into twoj-p-e-g2008-03-263-1/+2
* Adding scroll of fog graphic.ennewalker2008-03-252-1/+1
* As per dpeg's suggestion, change neutral =) to =|.ennewalker2008-03-241-0/+0
* Adding graphic for neutral monsters. (A smiley face.)ennewalker2008-03-242-0/+1
* Adding more staff and rod art for when players equip those items.ennewalker2008-03-0315-4/+23
* Adding different art for staves and rods so that they no longer look identical.ennewalker2008-02-2949-1/+13
* Trap art update to have different graphics for each kind of trap.ennewalker2008-02-2915-3/+11
* Tile support for (horizontal) gates.ennewalker2008-02-227-0/+6
* Adding icons (from Denzi) for identified staves and rods, now that identical ...ennewalker2008-02-10100-2/+28
* Adding "unknown stair" marker for tiles.ennewalker2008-02-092-0/+1
* Add shaft tile. Yay!j-p-e-g2008-01-272-0/+1
* Fixing tile caching bug (resulting in temporarily disappearing items/monsters.)ennewalker2008-01-202-0/+2
* Added rock worm and transparent wall tiles from Denzi.ennewalker2008-01-205-0/+3
* Tile support to show travel exclusions.ennewalker2008-01-194-0/+4
* Adding (previously forgotten) identified deck of dungeons icon into tile page.ennewalker2008-01-181-0/+12
* Fixing black outline on yaktaur captain tile.ennewalker2008-01-171-0/+0
* Fix tiles title screen issues on Win32.ennewalker2008-01-121-0/+0
* Adding merfolk monster tiles.ennewalker2008-01-119-0/+9
* Modifying shoals tiles.ennewalker2008-01-088-0/+4
* Adding TODO placeholder logic for tiles that haven't been drawn yet.ennewalker2008-01-082-0/+3
* Adding naga and centaur barding tiles to replace bad placeholder art.ennewalker2008-01-0855-4/+22
* Adding lua bindings to X11 makefile by default. Removing more unused iso-mod...ennewalker2008-01-061-2/+6
* Tile support for Lugonu's corruption ability.ennewalker2008-01-051-0/+11
* Adding title screen for tiles (and title_screen option.)ennewalker2008-01-053-4/+12
* Removing unused Nethack wand tiles.ennewalker2008-01-0527-0/+0
* Adding deck type and subtype icons.ennewalker2008-01-0557-14/+129
* Fixing Pan assertion.ennewalker2008-01-0537-0/+52
* Removing unused tiles image directory.ennewalker2008-01-0538-0/+0
* Tiles!ennewalker2008-01-052376-0/+11032