| Commit message (Expand) | Author | Age | Files | Lines |
... | |
* | Really rename dc-co.txt -> dc-corpse.txt, and readd the armour tiles folder. | j-p-e-g | 2008-11-29 | 80 | -0/+1 |
* | * Add icons for weapon brands, mostly borrowing from potions/wands and | j-p-e-g | 2008-11-28 | 209 | -101/+140 |
* | * Tweak Snorg's tile to increase the difference to the plain troll. | j-p-e-g | 2008-11-28 | 56 | -134/+155 |
* | * Add special tiles for the special runes (hells, demon lords). | j-p-e-g | 2008-11-27 | 12 | -1/+9 |
* | Modify shop entry tile to show the shop type. Ignoring antique for now. | j-p-e-g | 2008-11-21 | 11 | -1/+15 |
* | Add tiles for the sewers' murky (deep and shallow) water, as well as a | j-p-e-g | 2008-11-20 | 7 | -0/+11 |
* | .gitignore for rltiles generated files. | dshaligram | 2008-11-18 | 1 | -0/+4 |
* | [2157145] Applying patch for missing #includes. | ennewalker | 2008-10-16 | 3 | -0/+4 |
* | Allowing literal tiledef start values. | ennewalker | 2008-10-06 | 1 | -2/+3 |
* | Graphical support for range restrictions of spells in tiles mode. Clicking p... | ennewalker | 2008-10-05 | 3 | -1/+2 |
* | Added new monster draconian tiles. Improved ring and amulet graphics. Fixed... | ennewalker | 2008-09-25 | 37 | -2/+21 |
* | Adding health bars for monsters (and allies). | ennewalker | 2008-09-16 | 6 | -0/+6 |
* | Using new bardiche tile instead of old lochaber axe one. | ennewalker | 2008-09-12 | 2 | -1/+0 |
* | Incorporating new tiles from Denzi/Mitsuhiro. Rings and amulets now have lab... | ennewalker | 2008-09-12 | 69 | -105/+234 |
* | Tiles mcache improvements. Monsters out of sight are now shown with their la... | ennewalker | 2008-09-06 | 11 | -46/+93 |
* | Fixing rltiles compile: s/SDL_Image/SDL_image/ | ennewalker | 2008-09-04 | 2 | -2/+2 |
* | Quick fix to previous check-in that generated bad tiledef headers. | ennewalker | 2008-08-24 | 1 | -3/+3 |
* | Modifying RLTiles to randomly use Johanna's extra blood splats when generatin... | ennewalker | 2008-08-24 | 3 | -87/+112 |
* | Fixing Win32 tiles makefiles to work with recent rltiles changes. | ennewalker | 2008-08-24 | 2 | -113/+35 |
* | Fixing draco, "tried", and shadow tiles issues caused by previous check-in. ... | ennewalker | 2008-08-23 | 24 | -0/+1 |
* | RLTiles complete code rewrite: now much more robust and functional. | ennewalker | 2008-08-23 | 4338 | -9458/+2976 |
* | Fixing bmp2png makefile error. | ennewalker | 2008-07-27 | 1 | -1/+1 |
* | Large tiles-related changes. Platform-specific rendering removed and replace... | ennewalker | 2008-07-15 | 12 | -663/+480 |
* | Add a few new tiles, one the exclusion centre (I can't be the only one | j-p-e-g | 2008-06-27 | 6 | -0/+5 |
* | [1974966] Display icon for hostile weapons in tiles. | ennewalker | 2008-06-12 | 2 | -0/+1 |
* | Fix BR 1959133 (Shiori): change Ancus to Ankus. | dploog | 2008-05-16 | 2 | -1/+1 |
* | Fixing corpse tile for big kobolds. Additionally, monsters that can generate... | ennewalker | 2008-05-09 | 1 | -0/+2 |
* | Modified monster halo slightly. I still don't like how it works with monster... | ennewalker | 2008-04-25 | 1 | -0/+0 |
* | Moving player halo into the player tiles so that it can be layered on top of ... | ennewalker | 2008-04-24 | 3 | -1/+11 |
* | Replace cloak of Starlight tile with Eino's improved version. | j-p-e-g | 2008-04-23 | 4 | -0/+2 |
* | Replace the dire lajatang with the cloak of Starlight (rElec, rC+, EV+4, | j-p-e-g | 2008-04-23 | 8 | -4/+5 |
* | Add shadowing to the amulet of the Air tile. | j-p-e-g | 2008-04-21 | 1 | -0/+0 |
* | Make randarts with the CURSED property recurse themselves with 1/3 | j-p-e-g | 2008-04-20 | 2 | -1/+1 |
* | Tiles (un)randart overhaul: | ennewalker | 2008-04-05 | 50 | -3/+32 |
* | Adding tile graphic for holy word. | ennewalker | 2008-04-04 | 2 | -0/+1 |
* | Add fountains of blood (as suggested by Lemuel), and tidy up | j-p-e-g | 2008-03-26 | 2 | -8/+2 |
* | Split potions of blood and potions of coagulated blood into two | j-p-e-g | 2008-03-26 | 3 | -1/+2 |
* | Adding scroll of fog graphic. | ennewalker | 2008-03-25 | 2 | -1/+1 |
* | As per dpeg's suggestion, change neutral =) to =|. | ennewalker | 2008-03-24 | 1 | -0/+0 |
* | Adding graphic for neutral monsters. (A smiley face.) | ennewalker | 2008-03-24 | 2 | -0/+1 |
* | Adding more staff and rod art for when players equip those items. | ennewalker | 2008-03-03 | 15 | -4/+23 |
* | Adding different art for staves and rods so that they no longer look identical. | ennewalker | 2008-02-29 | 49 | -1/+13 |
* | Trap art update to have different graphics for each kind of trap. | ennewalker | 2008-02-29 | 15 | -3/+11 |
* | Tile support for (horizontal) gates. | ennewalker | 2008-02-22 | 7 | -0/+6 |
* | Adding icons (from Denzi) for identified staves and rods, now that identical ... | ennewalker | 2008-02-10 | 100 | -2/+28 |
* | Adding "unknown stair" marker for tiles. | ennewalker | 2008-02-09 | 2 | -0/+1 |
* | Add shaft tile. Yay! | j-p-e-g | 2008-01-27 | 2 | -0/+1 |
* | Fixing tile caching bug (resulting in temporarily disappearing items/monsters.) | ennewalker | 2008-01-20 | 2 | -0/+2 |
* | Added rock worm and transparent wall tiles from Denzi. | ennewalker | 2008-01-20 | 5 | -0/+3 |
* | Tile support to show travel exclusions. | ennewalker | 2008-01-19 | 4 | -0/+4 |