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* Move nonliving monsters' tiles into subfolder dc-mon/nonliving.Johanna Ploog2010-01-0825-10/+9
* Give Kirke's tile a staff and remove her from the weapon offset function.Johanna Ploog2010-01-081-0/+0
* Greatly improve tiles for mermaids, sirens and Ilsuiw.Johanna Ploog2010-01-086-0/+0
* Clean up harpy tile.Johanna Ploog2010-01-081-0/+0
* Fix 0000353: Make Agnes' tile wield a lajatang.Johanna Ploog2010-01-071-0/+0
* Tweak "hat of Pondering" tile to be less garish.Johanna Ploog2010-01-071-0/+0
* Re-use the Ring of Evasion brand for weapons of evasion.Jude Brown2010-01-072-0/+1
* Clean up shark tile.Johanna Ploog2010-01-061-0/+0
* Tweak Nikola's tile to make him look like his hair is standing on end.Johanna Ploog2010-01-061-0/+0
* Distinguish icons of neutral and good neutral monsters.Johanna Ploog2010-01-063-0/+1
* Move ranged weapon tiles into new weapon/ranged folder.Johanna Ploog2010-01-0621-25/+23
* Reuse potion icons for new needle brands: slow, sickness, paralysis, rage, ...Johanna Ploog2010-01-066-2/+7
* [291] New slime creature tiles (purge).Enne Walker2010-01-034-0/+2
* Move recently removed tiles into UNUSED subfolders.Johanna Ploog2010-01-033-0/+0
* Renaming ambiguous rltiles command.Enne Walker2010-01-022-17/+17
* Fix tiles compile, mark Poison Ammunition unused. (Napkin)Jude Brown2010-01-022-1/+0
* Merge branch 'iood'Adam Borowski2009-12-314-0/+2
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| * Merge branch 'master' into ioodAdam Borowski2009-12-3047-1/+73
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| * | A (sucky) pair of tiles for Orb of Destruction.Adam Borowski2009-12-274-0/+2
* | | Remove hand crossbows.Jude Brown2009-12-313-2/+0
* | | Make Crawl use corpse tiles for aquatic monsters.Johanna Ploog2009-12-311-0/+11
* | | Add wave tiles to smoothen the transition between shallow water and floor.Johanna Ploog2009-12-309-0/+12
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* | Add shadows to the tree tiles.Johanna Ploog2009-12-302-0/+0
* | Merge branch 'master' into wizlabJude Brown2009-12-3019-1/+32
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| * | Move the giant spore tile into the fungi_plants subfolder.Johanna Ploog2009-12-292-0/+2
| * | Remove the statue tiles predating the weapon overlays.Johanna Ploog2009-12-297-0/+0
| * | And use it for the non-vinecovered statue tiles.Johanna Ploog2009-12-291-1/+1
| * | Add a mage statue overlay including a wizard hat.Johanna Ploog2009-12-291-0/+0
| * | Cleanup animated statues' weapon overlays.Johanna Ploog2009-12-297-0/+0
| * | Add light and dark vine-covered statue bases.Jude Brown2009-12-2910-1/+30
* | | Merge branch 'master' into wizlabJude Brown2009-12-291-0/+6
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| * | Colour-variant "white smoke" tile.Jude Brown2009-12-291-0/+6
* | | Merge branch 'master' into wizlabJude Brown2009-12-2911-0/+7
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| * | Add two placeholder tiles for trees.Johanna Ploog2009-12-293-0/+3
| * | Move plant and fungi tiles into their own subdirectory.Johanna Ploog2009-12-288-0/+2
| * | Add purge's ballistomycete tiles, thanks!Johanna Ploog2009-12-283-0/+2
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* | Merge branch 'master' into wizlabJude Brown2009-12-283-0/+1
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| * Replace the flat Maurice tile with a more 3dimensional one.Johanna Ploog2009-12-271-0/+0
| * Add a tile for human slaves (purge).Jude Brown2009-12-272-0/+1
* | Merge branch 'master' into wizlabJude Brown2009-12-2712-1/+3
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| * Actually use the archer statue tile in the corresponding vault definition.Johanna Ploog2009-12-261-0/+1
| * Move other statue tiles into the new dc-mon/statues folder.Johanna Ploog2009-12-264-1/+2
| * Add tiles for animated statues wielding bow, axe, mace, ...Johanna Ploog2009-12-268-0/+0
* | Add Purge's transparent flesh tiles.Jude Brown2009-12-258-1/+6
* | Merge branch 'master' into wizlabJude Brown2009-12-251-1/+1
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| * Remove an empty typedef.Adam Borowski2009-12-251-1/+1
| * Add another missing include.Jude Brown2009-12-251-0/+1
* | Add another missing include.Jude Brown2009-12-251-0/+1
* | Merge branch 'master' into wizlabJude Brown2009-12-2570-140/+1371
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| * Fixing rltiles compile.Enne Walker2009-12-242-0/+3