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shout.cc
Commit message (
Expand
)
Author
Age
Files
Lines
*
Remove stuff
Nicholas Feinberg
2014-07-29
1
-2
/
+3
*
Separate 'permanent' and 'temporary' monster hit dice
Nicholas Feinberg
2014-07-13
1
-1
/
+1
*
Remove sharks from the game
reaverb
2014-07-12
1
-31
/
+1
*
Reformat.
Neil Moore
2014-07-05
1
-5
/
+1
*
The great mon-stuff migration.
Shmuale Mark
2014-06-22
1
-1
/
+1
*
Formatting fixes (add braces).
Neil Moore
2014-05-12
1
-0
/
+4
*
Remove mangroves, make single trees block LOS.
wheals
2014-03-29
1
-1
/
+0
*
Fix some speech substitutions with noisy weapons (#6476)
Chris Campbell
2014-03-28
1
-0
/
+3
*
Remove player blood/web sense of out-of-sight monsters
Chris Campbell
2014-03-14
1
-76
/
+0
*
M_VIGILANT changes.
elliptic
2014-02-13
1
-4
/
+0
*
Make shark blood frenzy message more specific
DracoOmega
2014-01-28
1
-2
/
+2
*
Unbreak monster blood scent and web sense
DracoOmega
2014-01-28
1
-1
/
+1
*
Make noisy randarts only make noise when hitting things
Chris Campbell
2013-12-22
1
-1
/
+1
*
Drop double newlines where they seem to serve no purpose.
Adam Borowski
2013-12-21
1
-1
/
+0
*
Replace `mpr(s, ch)` with `mprf(ch, s)`
Adam Borowski
2013-11-29
1
-2
/
+2
*
Make ENCH_SLEEPY a flag rather an enchantment.
Adam Borowski
2013-11-27
1
-2
/
+2
*
Drop unnecessary parentheses from return statements.
Adam Borowski
2013-11-15
1
-2
/
+2
*
Remove moths of suppression
Chris Campbell
2013-11-11
1
-2
/
+2
*
Get rid of a strange accessor.
Adam Borowski
2013-11-05
1
-1
/
+1
*
Less los_def usage.
Adam Borowski
2013-11-05
1
-0
/
+1
*
Rewrite monster_iterator.
Adam Borowski
2013-10-31
1
-1
/
+1
*
monster_near_iterator
Adam Borowski
2013-10-31
1
-2
/
+4
*
Revert "Remove player clinging".
Adam Borowski
2013-08-12
1
-1
/
+2
*
More padding fixes for ternary operator
Chris Oelmueller
2013-08-03
1
-2
/
+2
*
Refactor 'you.religion' checks.
Brendan Hickey
2013-07-28
1
-1
/
+1
*
Replace @a_player_genus@ in weapon noises.
Adam Borowski
2013-07-17
1
-0
/
+2
*
Remove player clinging
Chris Campbell
2013-07-09
1
-2
/
+1
*
Tweak chimera name display
Pete Hurst
2013-07-02
1
-1
/
+1
*
Make chimera more talkative
Pete Hurst
2013-07-02
1
-2
/
+5
*
New monster flag M_VIGILANT
DracoOmega
2013-06-26
1
-0
/
+4
*
Implement chimera legs
Pete Hurst
2013-06-23
1
-1
/
+2
*
Handle chimera noises
Pete Hurst
2013-06-21
1
-0
/
+6
*
New mcros ASSERT_IN_BOUNDS{,_OR_ORIGIN}().
Neil Moore
2013-06-09
1
-1
/
+1
*
Fix a crash related to LRD, noise, and permarock.
blackcustard
2013-06-09
1
-0
/
+2
*
Make a function public and rename
DracoOmega
2013-03-06
1
-8
/
+1
*
Add Vault Wardens
DracoOmega
2013-03-03
1
-0
/
+1
*
Don't let Stealth skill inhibit monster shouting.
elliptic
2012-12-12
1
-1
/
+1
*
Indentation fixes.
Adam Borowski
2012-12-05
1
-22
/
+22
*
Remove unnecessary includes from header files.
Jay3.1415
2012-10-23
1
-0
/
+1
*
Add spelling fixes.
David Lawrence Ramsey
2012-10-12
1
-1
/
+1
*
Improve speech syntax: capitalization and random substrings.
Jay3.1415
2012-10-13
1
-0
/
+3
*
Merge branch 'master' into glasnost
Adam Borowski
2012-08-31
1
-38
/
+43
|
\
|
*
Use std namespace.
Raphael Langella
2012-08-26
1
-35
/
+35
|
*
Monsters with M_BLOOD_SCENT can smell blood regardless of the player's race.
Policarpo Caballero
2012-08-12
1
-1
/
+2
|
*
Massive style fix (braces, indentation, etc.)
Neil Moore
2012-08-01
1
-2
/
+6
*
|
Runed doors.
Adam Borowski
2012-08-31
1
-0
/
+1
*
|
Drop the code for displaying/handling/etc secret doors.
Adam Borowski
2012-07-11
1
-2
/
+0
|
/
*
Some more return deparenthesization.
Adam Borowski
2012-07-05
1
-2
/
+2
*
Drop parentheses around scalar values in "return".
Adam Borowski
2012-07-05
1
-17
/
+17
*
Rename swamp trees to mangroves.
Michael Gagno
2012-07-03
1
-1
/
+1
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