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shout.h
Commit message (
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Author
Age
Files
Lines
*
Remove player blood/web sense of out-of-sight monsters
Chris Campbell
2014-03-14
1
-1
/
+0
*
Use std namespace.
Raphael Langella
2012-08-26
1
-1
/
+1
*
Spiders sense when trapped in web
Pete Hurst
2011-08-31
1
-0
/
+3
*
Simplify Singing Sword speech code, vary its loudness.
Adam Borowski
2011-07-07
1
-0
/
+1
*
Remove redundant force_monster_shout() function.
David Lawrence Ramsey
2011-04-21
1
-1
/
+0
*
Toss noisy_equipment() away from it_use3.cc
Adam Borowski
2011-04-14
1
-0
/
+2
*
Fix orb pickup noise when silenced.
Jude Brown
2011-01-22
1
-1
/
+3
*
New noise propagation system.
Darshan Shaligram
2011-01-07
1
-2
/
+5
*
Massive spacing fixes: "( spaces after parentheses )".
Adam Borowski
2010-10-15
1
-1
/
+1
*
Rename class "monsters" to "monster".
Robert Vollmert
2010-09-05
1
-3
/
+3
*
Rename variables named "monster" to "mons" or similar.
Robert Vollmert
2010-09-05
1
-3
/
+3
*
Make force_monster_shout() available outside wizard mode.
David Lawrence Ramsey
2010-05-03
1
-0
/
+1
*
Fix newlines at end of file.
Adam Borowski
2010-01-21
1
-1
/
+0
*
Split shouting and stealth code from view.cc.
Robert Vollmert
2009-11-10
1
-0
/
+13