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path: root/crawl-ref/source/shout.h
Commit message (Expand)AuthorAgeFilesLines
* Remove player blood/web sense of out-of-sight monstersChris Campbell2014-03-141-1/+0
* Use std namespace.Raphael Langella2012-08-261-1/+1
* Spiders sense when trapped in webPete Hurst2011-08-311-0/+3
* Simplify Singing Sword speech code, vary its loudness.Adam Borowski2011-07-071-0/+1
* Remove redundant force_monster_shout() function.David Lawrence Ramsey2011-04-211-1/+0
* Toss noisy_equipment() away from it_use3.ccAdam Borowski2011-04-141-0/+2
* Fix orb pickup noise when silenced.Jude Brown2011-01-221-1/+3
* New noise propagation system.Darshan Shaligram2011-01-071-2/+5
* Massive spacing fixes: "( spaces after parentheses )".Adam Borowski2010-10-151-1/+1
* Rename class "monsters" to "monster".Robert Vollmert2010-09-051-3/+3
* Rename variables named "monster" to "mons" or similar.Robert Vollmert2010-09-051-3/+3
* Make force_monster_shout() available outside wizard mode.David Lawrence Ramsey2010-05-031-0/+1
* Fix newlines at end of file.Adam Borowski2010-01-211-1/+0
* Split shouting and stealth code from view.cc.Robert Vollmert2009-11-101-0/+13