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* Use monster_info instead of monster for tile picking.Florian Diebold2011-11-231-1/+1
* Send parts of map_knowledge to the Webtiles client.Florian Diebold2011-09-301-2/+3
* Whitespace fixes.Adam Borowski2011-09-251-1/+1
* Don't show additional invis disturbances for friendliesChris Campbell2011-09-241-0/+3
* Always correctly mark the location of friendly invisible monsters with a dist...Chris Campbell2011-09-241-3/+5
* s/antihalo/umbra/g in the code as well, to match the new user-visible name.Adam Borowski2011-09-071-2/+2
* Clean up all the old mimic code.Raphael Langella2011-09-051-13/+1
* Apply the new feature mimic implementation to all types.Raphael Langella2011-09-051-11/+0
* Eronarn's profane servitors and antihaloesChris Campbell2011-09-031-0/+3
* First stab at Orb glow.Adam Borowski2011-08-251-0/+3
* Display unseen monster tile for invisible monster disturbances (jpeg).Raphael Langella2011-08-111-2/+19
* Adjust some whitespace and formatting.Adam Borowski2011-07-081-1/+0
* Gut and parcel out most of stuff.ccAdam Borowski2011-06-041-1/+0
* Remember the trap type in map_knowledge.Adam Borowski2011-05-171-1/+5
* Fix #3800: console Abyss map being all black.Johanna Ploog2011-04-131-2/+2
* Mantis #3790: Keep monster trails if monsters swap on the edge of LOS.Johanna Ploog2011-04-121-0/+3
* Doxygenization and junk purging that was missed by my script.Adam Borowski2011-04-021-4/+1
* Fix #3608: leaking of items/features when clearing monster trails.Johanna Ploog2011-04-021-18/+36
* Merge branch 'unicode'.Adam Borowski2011-04-011-2/+0
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| * Merge branch 'master' into unicodeAdam Borowski2011-03-131-1/+102
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| * \ Merge branch 'master' into unicodeAdam Borowski2011-01-111-16/+16
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| * \ \ Merge branch 'master' into unicodeAdam Borowski2010-12-021-1/+1
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| * \ \ \ Merge branch 'master' into unicodeAdam Borowski2010-11-091-1/+2
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| * \ \ \ \ Merge branch 'master' into unicodeAdam Borowski2010-10-151-1/+1
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| * \ \ \ \ \ Merge branch 'master' into unicodeAdam Borowski2010-10-151-3/+20
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| * | | | | | | Fix tiles compilation.Adam Borowski2010-09-261-2/+0
* | | | | | | | Fix monster trails for tiles.Johanna Ploog2011-03-151-4/+10
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* | | | | | | Simplify a few mimic checks.Johanna Ploog2011-01-301-1/+1
* | | | | | | Fix trapdoor spiders being hinted at with } glyphs.Jude Brown2011-01-291-0/+4
* | | | | | | Use repeatable pseudo-randomness for invis monster traces.Adam Borowski2011-01-291-12/+38
* | | | | | | Fix #3274: don't show invisible monsters on top of monsters; document.Jude Brown2011-01-241-2/+39
* | | | | | | Sometimes hint at the location of invisible monsters.Jude Brown2011-01-231-0/+34
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* | | | | | Remove some unused logic (thanks gcc-4.6).Adam Borowski2011-01-071-3/+0
* | | | | | New spell: Leda's Liquefaction.Jude Brown2010-12-281-0/+3
* | | | | | Invert the order monsters, clouds and items are checked for drawing.Johanna Ploog2010-12-211-4/+4
* | | | | | Spacing fixes.Johanna Ploog2010-12-171-9/+9
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* | | | | Show feature mimics in dungeon overviewArxale2010-12-011-1/+1
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* | | | More tweaks to how feature mimics are described.Jude Brown2010-10-271-1/+1
* | | | Fake an item to fix tiles crash on Xom's/Ashenzari's item detection.Adam Borowski2010-10-201-0/+1
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* | | Massive spacing fixes: "( spaces after parentheses )".Adam Borowski2010-10-151-1/+1
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* | Feature mimics!Jude Brown2010-10-101-2/+17
* | ... and check if it works.Adam Borowski2010-09-301-1/+0
* | Implement fear as a monster spell, player status.Jude Brown2010-09-221-0/+3
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* Update stair emphasis on level load. (#2583)Robert Vollmert2010-09-151-0/+19
* make trees use the new colour systemJesse Luehrs2010-09-101-14/+0
* Fix exclusion LOS not being updated properly. (#2513)Robert Vollmert2010-09-091-2/+0
* Rename class "monsters" to "monster".Robert Vollmert2010-09-051-4/+4
* Rename variables named "monster" to "mons" or similar.Robert Vollmert2010-09-051-8/+8
* Fix new map_knowledge not handling cloud colours properly.Robert Vollmert2010-09-021-1/+1
* Fix slime wall neighbours not being emphasized.Robert Vollmert2010-08-091-0/+3