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path: root/crawl-ref/source/skills.cc
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* Remove stuffNicholas Feinberg2014-07-291-1/+1
* Move redraw functions from stuff.cc -> output.ccNicholas Feinberg2014-07-281-0/+1
* Convert crosstraining into an enhancer bonusBrendan Hickey2014-06-121-6/+0
* Remove Anti-trainingBrendan Hickey2014-06-111-3/+0
* Correct some doxygen blocks.Neil Moore2014-05-291-1/+1
* Remove dead codeBrendan Hickey2014-05-111-11/+0
* Remove the Sage effectChris Campbell2014-05-091-11/+0
* Make skill training restrictions depend on carried instead of equipped itemsChris Campbell2014-04-091-8/+0
* Fix _check_abil_skills() for new invocation training (#8237).Steve Melenchuk2014-03-061-1/+1
* Rename abl-show.{cc,h} to ability.{cc,h}Adam Borowski2013-12-241-1/+1
* Drop double newlines where they seem to serve no purpose.Adam Borowski2013-12-211-1/+0
* Restrict mpr() to literals only.Adam Borowski2013-11-291-2/+2
* Drop unnecessary parentheses from return statements.Adam Borowski2013-11-151-2/+2
* Don't allocate pointless iterators.Adam Borowski2013-11-151-1/+1
* Rewrite (x*y)/z as x*y/zAdam Borowski2013-10-261-2/+2
* Get rid of random_shuffle().Adam Borowski2013-09-101-1/+1
* Fix lots of typosChris Oelmueller2013-07-231-2/+2
* Remove the Traps skill.Adam Borowski2013-07-171-1/+0
* Increase xp required for higher levels, smooth out mid levelsDracoOmega2013-07-051-7/+7
* Don't use floating point pow() for squaring an int.Adam Borowski2013-06-261-2/+2
* Fix compilation with old (4.1) GCC and libstdc++Neil Moore2013-06-261-2/+2
* ASSERT_RANGEs other than >= <.Adam Borowski2013-06-081-2/+1
* Always study all manuals in the inventoryPekka Lampila2013-06-061-16/+19
* Convert several instances of "and" "not" and "or" to "&&" "!" and "||" (xFleury)Pete Hurst2013-05-191-1/+1
* Remove "sage" entries for maxed skills.Samuel Bronson2013-05-181-0/+12
* Use FixedBitArray instead of large arrays of bools.Adam Borowski2013-04-091-4/+4
* The Stabbing skill went to a dark alley, and, you know...Adam Borowski2013-04-011-1/+0
* Don't spam "You cannot train any new skill." over and over.Adam Borowski2013-03-271-1/+4
* When a skill reach level 27, also disable training it in the "other" mode.Raphael Langella2013-01-081-0/+3
* Don't disable the manual skill on load (#6458).Neil Moore2012-12-221-0/+3
* Remove the effect of stats on the cost of raising skills to 1.elliptic2012-09-201-29/+0
* Merge branch 'master' into glasnostAdam Borowski2012-08-311-53/+55
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| * Use a +1 to -2 scale for Exp apt instead of 100 to 160.elliptic2012-08-271-3/+5
| * Unbreak compilation with GCC 4.1.Neil Moore2012-08-261-2/+2
| * Use std namespace.Raphael Langella2012-08-261-27/+27
| * Don't touch maxHP and maxMP when simulating gaining skills (#5979).Raphael Langella2012-08-211-1/+3
| * Don't force Troglodytes to train magic skills.Neil Moore2012-08-031-13/+9
| * Massive style fix (braces, indentation, etc.)Neil Moore2012-08-011-0/+2
| * Actually fix loading dumps on most architectures.Adam Borowski2012-07-311-8/+8
| * Fix crash on loading dumps of sufficiently skilled players.Steve Melenchuk2012-07-301-9/+9
| * Update trainable skill list before untrainable skill list.Steve Melenchuk2012-07-121-3/+3
* | Traps&Doors -> Traps.Adam Borowski2012-07-111-1/+1
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* Drop parentheses around scalar values in "return".Adam Borowski2012-07-051-2/+2
* Make a bunch of functions static or gone.Adam Borowski2012-06-231-3/+4
* Don't spam the player about untrainable skills.Raphael Langella2012-05-231-2/+3
* Remove a good deal of header inclusion.Adam Borowski2012-05-231-2/+0
* Roll only once for identifying weapons by use.Adam Borowski2012-05-051-0/+5
* Axe a TODO. I refuse to id wizardry on skill training!Adam Borowski2012-05-051-1/+0
* Drop pointless braces after if/for/while everywhere.Adam Borowski2012-04-201-2/+0
* Remove restrictions on armour training.Raphael Langella2012-04-081-6/+2