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* License compliance changes -- see the following excerpt from license.txt:nlanza2006-09-261-0/+2
| | | | | | | | | | | | | | | | | | | | | 2. You may modify your copy or copies of Crawl or any portion of it, and copy and distribute such modifications under the terms of Paragraph 1 above (including distributing this Licence Agreement), provided that you also do the following: a. cause the modified files to carry prominent notices stating that you changed the files and the date of any change; and This tags all source files that didn't already have it with a 'Modified for Crawl Reference by $Author on $Date$' header tag, allowing SVN to do the datestamp monkeying for us. I've also tagged files that are new to crawl-ref / stone soup, which the license doesn't require but does provide a bit of unity and makes it easier to see who's changing things. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/branches/stone_soup@124 c06c8d41-db1a-0410-9941-cceddc491573
* Integrated the inscription patch, *except* for the keybindings issue.haranp2006-09-201-0/+2
| | | | | | | | Also, made a minor change to files.cc - I couldn't reload savefiles the way it was set up before. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/branches/stone_soup@53 c06c8d41-db1a-0410-9941-cceddc491573
* r117@xenon: dshaligram | 2006-09-18 20:25:11 +051800dshaligram2006-09-181-2/+1
| | | | | | | Fixed evocations giving increased max MP. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/branches/stone_soup@48 c06c8d41-db1a-0410-9941-cceddc491573
* First merge of Crawl 4.1.2 features into Stone Soup:DShaligram2006-08-141-18/+32
| | | | | | | | | | | | | | | | | | * Enhancer staves boost spell power only, not success rates * Chain lightning is in at level 8, replaces orb of electrocution in Annihilations. * Spell levels changed: borgnor's (5), shadow creatures (6), silence (5), simulacrum (6), Controlled Blink (8). I haven't rearranged spellbooks in spell level order yet. * Sif Muna appreciates spell skill training, not mere spellcasting (untested) * Detect creatures is inaccurate, map is cleared before DC acts. * The Shining One no longer cuts up rough about his Daevas dying. * Rods are weaker. More on this below. * Shields are mildly better in combat and ranged-attack-blocking, and get a fuller range of brands. Needs more work. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/branches/stone_soup@16 c06c8d41-db1a-0410-9941-cceddc491573
* Clean up a mistake in the SVN import.nlanza2006-08-131-0/+441
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10 c06c8d41-db1a-0410-9941-cceddc491573