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* Add a function x_chance_in_y(x,y) to replace the variousj-p-e-g2008-07-061-11/+8
* Add minor cosmetic fixes.dolorous2008-07-041-0/+4
* Oops, should change you.pet_target before calling behaviour_event(), notzelgadis2008-07-041-3/+3
* Sanctuary now reveals all traps within its area, not just those in LOS.zelgadis2008-07-031-3/+2
* Give falvour message when invoking sanctuary removes bloodstains.zelgadis2008-07-021-6/+32
* When laying down Sanctuary make all pets inside it stop attacking and movezelgadis2008-07-021-2/+15
* Add more message tweaks.dolorous2008-07-011-6/+10
* Add capitalization fixes.dolorous2008-07-011-2/+2
* Make initial sanctuary be circular in shape rather than square.zelgadis2008-07-011-28/+49
* Multiple sanctuary fixes:zelgadis2008-06-291-20/+33
* Only place a newly created monster (summons) on a sanctuary square if itzelgadis2008-06-291-0/+3
* Fix a bug in monster summoning that was causing crashes, for examplej-p-e-g2008-06-261-11/+7
* Misc. minor cleanups. (Yes, a huge amount of them but still...)j-p-e-g2008-06-261-26/+31
* In halo_radius(), use LOS_RADIUS properly instead of hardcoding its dolorous2008-06-201-1/+1
* Make _equip_undead() use coord_defs.dolorous2008-06-181-3/+4
* Simplify.dolorous2008-06-171-2/+2
* Fix attack conduct handling to register more than one conduct for an dolorous2008-06-171-8/+8
* Add yet more miscellaneous minor fixes.dolorous2008-06-161-7/+3
* Make -raise_corpse() and animate_a_corpse() use coord_defs instead of x dolorous2008-06-161-10/+9
* Make animate_a_corpse() and animate_dead() use the new stack_iterator dolorous2008-06-161-33/+19
* Make demon summoning via invocations produce friendly instead of charmed dolorous2008-06-141-1/+1
* Overhaul god gift handling again so that we can tell which god sent dolorous2008-06-121-43/+43
* Fix compilation.dolorous2008-06-121-1/+1
* Add a few more miscellaneous minor fixes.dolorous2008-06-121-8/+8
* Remove now-unused function.dolorous2008-06-121-35/+0
* Add still more minor cosmetic fixes.dolorous2008-06-101-1/+1
* Modify Evaporate and Stinking Cloud to prompt when firing throughj-p-e-g2008-06-101-1/+1
* In _raise_corpse(), if animating a corpse fails because there's nowhere dolorous2008-06-101-3/+5
* Add another message tweak.dolorous2008-06-101-3/+7
* Add a few more message tweaks.dolorous2008-06-091-13/+16
* Add power adjustments.dolorous2008-06-091-2/+2
* Convert the shadow- and spatial vortex-summoning routines to use power dolorous2008-06-091-2/+4
* Consolidate the shadow- and vortex-summoning routines some more.dolorous2008-06-091-7/+26
* Consolidate the (single) spatial vortex-summoning routines, and add more dolorous2008-06-091-4/+4
* Consolidate the shadow-summoning routines.dolorous2008-06-091-0/+10
* Simplify.dolorous2008-06-091-1/+1
* Add miscellaneous minor fix.dolorous2008-06-091-1/+1
* Add a few miscast-related tweaks.dolorous2008-06-091-3/+2
* Fix simulacrum creation message.dolorous2008-06-091-2/+3
* Add more message fixes for angered monsters.dolorous2008-06-091-8/+17
* Simplify.dolorous2008-06-091-2/+1
* Add more summoning-related cleanups.dolorous2008-06-091-65/+65
* Update stash tracker when teleporting, to keep track of items picked upj-p-e-g2008-06-091-9/+11
* Add more miscellaneous minor fixes.dolorous2008-06-091-3/+2
* Use the proper flag type to indicate god gifts (oops).dolorous2008-06-091-10/+10
* Bug 1837610: if you pick up an item in the exact round that you're teleportedzelgadis2008-06-091-0/+5
* Add more miscellaneous minor fixes.dolorous2008-06-091-2/+20
* Clean up the routines to animate the dead.dolorous2008-06-091-0/+337
* Add miscellaneous minor fixes.dolorous2008-06-091-20/+20
* Move summon_demon_type() to spells3.cc as well.dolorous2008-06-081-0/+28