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path: root/crawl-ref/source/spl-book.h
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* Check for monsters in range when evoking a wielded rod using "v".Tommy2014-02-101-1/+1
* Drop double newlines where they seem to serve no purpose.Adam Borowski2013-12-211-1/+0
* Don't blame racial spell prohibitions on lich/wisp form.Neil Moore2013-06-171-2/+2
* Auto-ID spellbooks, manuals, and (for some reason) rods on pickupSamuel Bronson2013-04-121-0/+1
* Switch Vehumet-gifted spells to use the memorization interface (elliott).elliptic2013-01-201-1/+1
* Merge branch 'vehumet'Chris Campbell2013-01-201-0/+1
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| * Add is_player_spell, use that in Veh gifting.elliptic2013-01-181-0/+1
* | Axe a number of unused functions.Adam Borowski2012-11-241-2/+0
* | Remove spell memorisation failure (elliott)Chris Campbell2012-10-191-5/+1
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* Use std namespace.Raphael Langella2012-08-261-6/+6
* Make staves and rods separate object classes.Adam Borowski2012-06-121-3/+3
* Make some functions static/gone.Adam Borowski2012-06-021-1/+0
* Make Kiku gift two randart books instead of three fixed ones.elliptic2012-05-161-0/+1
* Correct a comment.Adam Borowski2012-01-021-1/+1
* Revert "Characters lacking magic skills cannot learn spells".Adam Borowski2011-11-191-1/+0
* Make file headers doxygen-friendly, drop useless fields.Adam Borowski2011-03-281-5/+4
* Allow predefining several spells for randart books in map defs.Johanna Ploog2011-01-311-0/+5
* Swap owner and title parameters in book randart generation.Johanna Ploog2011-01-291-1/+1
* Tweak randbook mapdef tags: predefined title, player name as owner.Johanna Ploog2011-01-281-1/+1
* Massive spacing fixes: "( spaces after parentheses )".Adam Borowski2010-10-151-7/+7
* Sif Muna's destroy spellbook conductRaphael Langella2010-10-061-0/+2
* Forget spell from bookRaphael Langella2010-10-021-0/+1
* player_spell_skills() counts if the player has any spellcasting skills.Robert Vollmert2010-09-131-0/+1
* Rename chars used as numbers to int8_t/uint8_t. Fix some other type usage.Adam Borowski2010-07-301-1/+1
* Bring sanity to enums by making them diffable/patchable.Adam Borowski2010-06-081-1/+1
* Autoinscribe books "beyond your understanding" with {highlevel}.Johanna Ploog2010-03-051-0/+1
* Implement #624: Allow browsing of identified "risky" spellbooks.Johanna Ploog2010-02-231-1/+1
* Fix SF 2938758: Wrong message for unmemorizable spells due to Lich form.Johanna Ploog2010-02-231-0/+2
* Axe shield leakage [Mantis 300]Stefan O'Rear2010-01-021-1/+0
* Flatten header dependencies a bit.Robert Vollmert2009-11-171-1/+0
* Rename fixary.h and fixvec.h.Robert Vollmert2009-11-151-1/+1
* Remove "called from:" comments.Vsevolod Kozlov2009-11-031-13/+0
* Drop obsolete CVS last-committed headers ($Author$).Adam Borowski2009-10-061-2/+0
* Move 'FixAry.h' -> 'fixary.h', 'FixVec.h' -> 'fixvec.h' for file naming consi...Steven Noonan2009-09-291-1/+1
* Jump from the memorisation display back to spells if you cannot memorisej-p-e-g2009-09-141-1/+2
* Fix 2858572: tiles spell memorisation crashes.j-p-e-g2009-09-141-2/+2
* * Show item type shortcuts in inventory. I think it's too intrusive forj-p-e-g2009-09-141-1/+1
* Adapt Matthew's new memorisation interface for tiles, using the samej-p-e-g2009-09-121-2/+3
* Add a button to memorise spells to the new spell display. All this doesj-p-e-g2009-09-111-0/+1
* FR 2810959: If a player reads a spellbook which is in inventory, then looks atzelgadis2009-08-181-0/+3
* Spellbook memorisation stuff:zelgadis2009-06-041-0/+3
* FR 2722830 and related changes:zelgadis2009-06-021-2/+1
* Add Deep Dwarves patch, with some minor changes.haranp2009-02-231-1/+1
* FR 2532818: Allow randart books to be named after uniques and legendary mages.j-p-e-g2009-01-291-1/+1
* Introduce a number of new uniques taken from a patch by castamir.j-p-e-g2009-01-041-1/+4
* * Dump spells contained in randart spellbooks, marking memorised spellsj-p-e-g2008-12-291-0/+1
* Non-weighted themed randart spellbooks, and prices for randart spellbooks.zelgadis2008-12-051-3/+8
* Savefile compatibility breakage from keeping track of which spells have beenzelgadis2008-12-041-4/+7
* The start of randart spellbooks. Never randomly generated and only created viazelgadis2008-12-021-0/+5
* Remove pre-Stone Soup change history from source files, and push it allj-p-e-g2008-09-141-4/+0