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* Fixing warnings.ennewalker2009-01-201-0/+1
* Add still more monster miscast messages.dolorous2009-01-201-6/+8
* Add more monster miscast messages.dolorous2009-01-201-12/+15
* Expand immolation and cleansing flame as well, so that monsters may be dolorous2009-01-191-1/+1
* Expand effect applicator functions to take an actor parameter, and use dolorous2009-01-191-1/+1
* Add more monster miscast messages.dolorous2009-01-191-19/+21
* Attempt to fix [2516521] by setting act_source equal to the target when dolorous2009-01-191-0/+2
* Simplify.dolorous2009-01-191-6/+3
* Make draining from spell miscasts take full negative energy resistance dolorous2009-01-191-2/+2
* Add spacing fixes.dolorous2009-01-181-2/+2
* Add spacing fix.dolorous2009-01-181-1/+1
* Simplify again.dolorous2009-01-181-1/+1
* Clean up manual explosion routines a bit.dolorous2009-01-181-24/+25
* Tweaks to make it less likely that command repitition will be cancled when it'szelgadis2009-01-181-5/+13
* Consolidate checks for the player's being undead or a demonspawn into dolorous2009-01-181-2/+1
* Fix compilation (oops).dolorous2009-01-171-1/+1
* Tweak the miscast message again.dolorous2009-01-171-2/+1
* Tweak a few monster miscast messages.dolorous2009-01-171-2/+3
* Move experience draining for players and monsters to the actor dolorous2009-01-171-19/+25
* Clean up the previous monster miscast messages a bit.dolorous2009-01-171-5/+4
* Add more monster miscast messages.dolorous2009-01-171-12/+15
* Add various beam explosion-related cleanups. Also, make cleansing flame dolorous2009-01-151-2/+1
* Rename Transmigration -> Transmutation.j-p-e-g2009-01-111-2/+2
* Display basic resistance information. I'm putting this in so thatharanp2009-01-101-1/+1
* On second thought, remove monsters' glowing on the "distortional energy" dolorous2009-01-101-2/+0
* Comment fix.dolorous2009-01-101-1/+1
* If a monster gets the "flooded with distortional energies" miscast, make dolorous2009-01-101-11/+16
* When doing something after _ouch() in a spell miscast, check for the dolorous2009-01-101-22/+12
* Properly generalize the target in the "space warps crazily" dolorous2009-01-101-17/+17
* Code cleanups again, fix Twist.haranp2009-01-101-1/+2
* Fix spell power caps not being respected (looks like a long-standing bug.)haranp2009-01-091-2/+6
* Add a few more miscast messages.dolorous2009-01-091-14/+22
* Cleaned up Apportation, fixed a few bugs in it too.haranp2009-01-091-1/+1
* Clean up rotting routines again.dolorous2009-01-081-3/+1
* Add minor cosmetic fixes.dolorous2009-01-081-1/+2
* Don't use the random_uselessness() miscast effect during arena mode.zelgadis2009-01-061-2/+2
* Fix spacing of new miscast messages.dolorous2009-01-061-8/+6
* Add a few more monster miscast messages.dolorous2009-01-061-17/+23
* Fix potential assertion when doing an ice miscast in arena mode (e.g. 20 dolorous2009-01-061-3/+3
* Adding REVISION() macro to all source files.ennewalker2009-01-041-0/+1
* Add ASSERT(!crawl_state.arena) to a number of places.zelgadis2009-01-031-0/+2
* Expand the setting of spell_type in mgen_data to include all dolorous2009-01-031-10/+13
* Range display was always using minimum range. Fixes [2470382], atharanp2008-12-311-3/+5
* Implement divination miscasts for orange statues, fix silver and orange statu...dshaligram2008-12-291-10/+43
* Apply a patch by castamir to fix a multitude of typos.j-p-e-g2008-12-281-5/+5
* Complete rewrite of the beam code, making it considerably saner.haranp2008-12-251-1/+2
* Add a hack to make the spell menu titles aligned in the tiles menus. (The no...ennewalker2008-12-241-0/+15
* Wording fixes.dolorous2008-12-241-1/+1
* Some more level zero (message only) miscast effects.zelgadis2008-12-231-17/+117
* Two cosmetic-only changes to Xom miscasts:zelgadis2008-12-221-2/+5