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* Create prompt.ccNicholas Feinberg2014-07-271-1/+1
* Separate 'permanent' and 'temporary' monster hit diceNicholas Feinberg2014-07-131-1/+1
* Make Ring of Flames melt ice armour while activeChris Campbell2014-07-091-0/+3
* Split butchering/bottling into a new fileNicholas Feinberg2014-07-011-0/+1
* Don't blame the player for monster rod of clouds flames (#8621)Neil Moore2014-05-311-1/+1
* Give Dithmenos piety loss when creating fire with the rod of clouds (#8510)Chris Campbell2014-05-081-0/+3
* Allow casting Ring of Flames while in a rain cloudChris Campbell2014-05-081-7/+0
* Remove two outdated functions from Control Winds.Shmuale Mark2014-05-051-23/+0
* Improve some targeting failure messagesChris Campbell2014-04-161-2/+5
* Don't let Conjure Flame target treesChris Campbell2014-04-161-28/+1
* Add a message when casting cloud coneChris Campbell2014-04-071-0/+4
* Remove mangroves, make single trees block LOS.wheals2014-03-291-1/+0
* Adjust cloud weights for Rod of CloudsDracoOmega2014-03-291-5/+5
* Adjust/normalize Rod of Clouds cloud durationsDracoOmega2014-03-291-1/+1
* Rod of frigid destruction -> Rod of clouds.Steve Melenchuk2014-02-261-0/+52
* Reduce and randomise ophan holy flame durationChris Campbell2014-02-231-1/+2
* Harshen piety hits for Dith firestarting; fix some edge cases.Steve Melenchuk2014-01-271-0/+4
* Add spaces after switch and catch keywords.Neil Moore2013-12-301-1/+1
* Drop double newlines where they seem to serve no purpose.Adam Borowski2013-12-211-1/+0
* Improve Corpse Rot messaging.Neil Moore2013-12-181-2/+7
* Don't credit the player for Kiku wrath corpse rot (#7878)Neil Moore2013-12-181-2/+4
* Fix spelling of "targeting" (#7837)Chris Campbell2013-12-101-1/+1
* Replace `mpr(s, ch)` with `mprf(ch, s)`Adam Borowski2013-11-291-2/+2
* Remove an error-prone dice_def constructor.Neil Moore2013-11-221-1/+1
* Get rid of all external uses of get_los().Adam Borowski2013-11-051-3/+1
* Axe a buttload of useless #includes.Adam Borowski2013-11-031-3/+0
* Use cell_is_solid where appropriate.Neil Moore2013-11-011-3/+3
* Rewrite monster_iterator.Adam Borowski2013-10-311-1/+0
* monster_near_iteratorAdam Borowski2013-10-311-10/+10
* Simplify actor_iterator and some of its users, rename to actor_near_iterator.Adam Borowski2013-10-311-0/+1
* Fix all uses of apply_area_cloud(), if the origin is solid.Adam Borowski2013-10-181-3/+0
* Don't place a cloud covering the malign gateway itself, just next to it.Adam Borowski2013-10-181-0/+4
* Secondary effect for Control Winds: boost ally missile accuracyDracoOmega2013-06-241-0/+16
* New monster spell: Control WindsDracoOmega2013-06-241-0/+105
* Revert "Track who destroys an item; incur Nemelex penance for deck destruction."Adam Borowski2013-06-151-1/+1
* Add MSG_OK when canceling for various promptsPekka Lampila2013-06-101-0/+3
* Track who destroys an item; incur Nemelex penance for deck destruction.Steve Melenchuk2013-05-231-1/+1
* Remove unneeded blank line.David Lawrence Ramsey2013-03-171-1/+0
* Tracers for cloud spells for both players (#2491) and monsters.Steve Melenchuk2013-03-171-0/+31
* Remove a lot of dead code left over from the now-gone Evaporate spell.David Lawrence Ramsey2013-02-171-1/+1
* Add a prompt for casting Corpse Rot if standing on a corpseChris Campbell2013-01-221-0/+12
* Use std namespace.Raphael Langella2012-08-261-6/+6
* Remove Evaporate and Fulsome Distillation, and the book of StalkingChris Campbell2012-08-201-267/+0
* Massive style fix (braces, indentation, etc.)Neil Moore2012-08-011-3/+5
* Drop parentheses around scalar values in "return".Adam Borowski2012-07-051-1/+1
* Rename swamp trees to mangroves.Michael Gagno2012-07-031-1/+1
* Axe wax.Adam Borowski2012-06-241-3/+0
* Remove an unused and misleading argument.Adam Borowski2012-06-221-1/+1
* Remove a good deal of header inclusion.Adam Borowski2012-05-231-2/+0
* Rename STINKING_CLOUD to MEPHITIC.Adam Borowski2012-05-101-8/+8