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* "Maras are frozen" -> "The Maras are frozen" (5054)Jesse Luehrs2014-08-141-1/+1
* Recolour fragments of recoloured monsters.Neil Moore2014-08-061-1/+1
* Remove stuffNicholas Feinberg2014-07-291-1/+3
* Create prompt.ccNicholas Feinberg2014-07-271-0/+1
* Make Shatter LOS-rangedNicholas Feinberg2014-07-241-7/+3
* Make Shatter use spellpower instead of EarthNicholas Feinberg2014-07-241-2/+2
* Separate 'permanent' and 'temporary' monster hit diceNicholas Feinberg2014-07-131-6/+6
* Fix hellfire burst being a different colour to hellfire zapChris Campbell2014-07-081-1/+1
* Remove potions of strong poison.Shmuale Mark2014-07-061-4/+0
* Split butchering/bottling into a new fileNicholas Feinberg2014-07-011-0/+1
* Rename 'mesclr()' to 'clear_messages()'reaverb2014-06-221-1/+1
* The great mon-stuff migration.Shmuale Mark2014-06-221-1/+1
* Don't let the Singing Sword scream while in a sanctuaryChris Campbell2014-06-141-1/+4
* Rename nuke_wall() destroy_wall()reaverb2014-06-051-12/+14
* Future-proof some shatter codeNicholas Feinberg2014-06-031-21/+21
* Make shatter actually actually do 1.5x dam vs iceNicholas Feinberg2014-06-031-1/+1
* Make wisp form immune to shatterNicholas Feinberg2014-06-031-2/+10
* Make shatter actually do 1.5x dam vs iceNicholas Feinberg2014-06-031-1/+1
* Formatting fixes (add braces).Neil Moore2014-05-121-0/+6
* Revert "Remove silver statues."Steve Melenchuk2014-05-101-1/+8
* Remove silver statues.Shmuale Mark2014-05-091-8/+1
* Replace a goto call with an else ifreaverb2014-05-061-5/+1
* Change Ozocubu's Refrigeration.Sage2014-04-231-5/+10
* Improve some targeting failure messagesChris Campbell2014-04-161-1/+2
* Move mon death stuff from mon-stuff.cc to mon-death.cc.Shmuale Mark2014-04-121-0/+1
* Give several area(-ish) spells tracers.Steve Melenchuk2014-04-111-1/+5
* Remove mangroves, make single trees block LOS.wheals2014-03-291-1/+0
* Remove unneeded references to axed monsters and move related tilesgammafunk2014-03-291-8/+0
* Remove some residual clay and stone golem references.Steve Melenchuk2014-03-291-0/+4
* Buff rods of (fiery) destruction a bitDracoOmega2014-03-221-1/+1
* Fix various tracer issues with the Rod of DestructionDracoOmega2014-03-221-0/+24
* Fix some issues with monster dazzling spray tracersDracoOmega2014-03-211-2/+1
* Some tweaks to monster OTRDracoOmega2014-03-201-12/+4
* Increase the poison scale again.elliptic2014-03-131-1/+1
* Rescale DUR_POISONING from 4 times damage to 100 times damageDracoOmega2014-03-121-1/+1
* Increase Glaciate's max range and slightly lessen its falloff.Steve Melenchuk2014-03-061-1/+1
* Use old monster Ice Storm damage figures for monster Glaciate damage.Steve Melenchuk2014-03-061-1/+4
* Allow ghost casting of dazzling spray (Grunt).gammafunk2014-03-061-18/+10
* Change the end of poison message to "You are no longer poisoned."Steve Melenchuk2014-03-061-1/+1
* Rescale Ignite Poison versus players to new poison systemDracoOmega2014-03-061-1/+1
* Convert Cure Poison and OTR to the new systemDracoOmega2014-03-061-7/+4
* A couple of Static Discharge fixes related to monster casting.Steve Melenchuk2014-03-051-8/+14
* Make Glaciate damage fall off linearly, not with square of distance.Steve Melenchuk2014-03-011-6/+6
* Make arena_delay available outside of arena as view_delay.Steve Melenchuk2014-02-271-17/+3
* Blast "blasted by (static electricity)" with static electricity.Steve Melenchuk2014-02-261-2/+4
* Speed up Glaciate animation (gammafunk).Steve Melenchuk2014-02-251-1/+1
* Fancy animations for Glaciate.Steve Melenchuk2014-02-251-30/+49
* Glaciate.Steve Melenchuk2014-02-251-0/+77
* Adjust Thunderbolt flash delay properly in arena mode.Steve Melenchuk2014-02-251-1/+9
* Remove jellyfish.wheals2014-02-181-1/+0