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* Crystal golem -> Crystal guardian (Grunt, tenofswords).tenofswords2014-02-151-3/+3
* Make Ignite Poison affect poison clouds again (#8115)Neil Moore2014-02-091-1/+4
* Buff, speed up, move around metal gargoyles, rename to war gargoylestenofswords2014-02-051-2/+2
* Formatting fixes.Neil Moore2014-02-021-14/+14
* Merge branch 'demonspawn-enemies'Steve Melenchuk2014-01-281-12/+54
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| * Reset chain of chaos' flavour to BEAM_CHAOS per beam.Steve Melenchuk2014-01-221-4/+5
| * Demonspawn warmongers: Grand Avatar.Steve Melenchuk2014-01-211-0/+1
| * Demonspawn chaos champions: Chain of Chaos.Steve Melenchuk2014-01-211-12/+52
* | Remove friendly fire from monster OTRDracoOmega2014-01-281-18/+8
* | A single-target variant of Ignite Poison for monstersDracoOmega2014-01-281-9/+31
* | Make Ignite Poison properly useable by monsters, overhaul effect on playersDracoOmega2014-01-281-143/+129
* | Adjust OTR damage formula when cast by monstersDracoOmega2014-01-281-4/+24
* | Revamp shock serpentsDracoOmega2014-01-281-2/+3
* | Shock serpents.Steve Melenchuk2014-01-281-1/+5
* | Let monsters cast Static Discharge; support for arbitrary start points.Steve Melenchuk2014-01-281-7/+10
* | Revert "Revive a monster Ignite Poison implementation for FoVM enemies."Steve Melenchuk2014-01-271-21/+21
* | Revive a monster Ignite Poison implementation for FoVM enemies.Steve Melenchuk2014-01-271-21/+21
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* Replace it with something.Adam Borowski2014-01-101-3/+1
* Drop some useless parentheses around comparisons.Adam Borowski2014-01-101-5/+5
* Add spaces after switch and catch keywords.Neil Moore2013-12-301-1/+1
* Silence a non-debug warning.Adam Borowski2013-12-251-0/+2
* Adjust message when Airstrike deals increased damage to flying monstersChris Campbell2013-12-231-1/+5
* Remove Mislead.Adam Borowski2013-12-151-1/+1
* Fix spelling of "targeting" (#7837)Chris Campbell2013-12-101-2/+2
* Update some rather ancient commentsChris Oelmueller2013-12-091-1/+1
* Don't let Dryads walk through treesChris Campbell2013-12-031-3/+7
* Note code duplication in maybe_abort_ignite() (ChrisOelmueller)Samuel Bronson2013-12-021-0/+2
* Restrict mpr() to literals only.Adam Borowski2013-11-291-4/+4
* Replace `mpr(s, ch)` with `mprf(ch, s)`Adam Borowski2013-11-291-4/+4
* Let the staff of Olgreb grant total poison immunity.Adam Borowski2013-11-191-6/+2
* More formatting fixes for return (...);Neil Moore2013-11-151-11/+11
* Drop unnecessary parentheses from return statements.Adam Borowski2013-11-151-1/+1
* Remove moths of suppressionChris Campbell2013-11-111-1/+1
* Get rid of the radius_iterator "legacy" constructor.Adam Borowski2013-11-051-6/+5
* Dj: turn hover into regular permaflight.Adam Borowski2013-11-011-1/+1
* Rewrite monster_iterator.Adam Borowski2013-10-311-1/+0
* monster_near_iteratorAdam Borowski2013-10-311-10/+4
* Simplify actor_iterator and some of its users, rename to actor_near_iterator.Adam Borowski2013-10-311-49/+48
* Get rid of most types of actor_iterator.Adam Borowski2013-10-311-1/+1
* Fix behaviour event and agentless crash in drain life.Neil Moore2013-10-301-5/+6
* Don't crash on agentless refrigerate.Neil Moore2013-10-301-1/+4
* Don't deal Awaken Forest damage to sanctuaried players (#7669)Chris Campbell2013-10-261-0/+3
* Use existing spellpower breakpoints for LRD wall destructionChris Campbell2013-10-231-5/+5
* Simplify LRD's damage and radius across different target typesChris Campbell2013-10-231-24/+12
* Use the correct behaviour event for Refrig and OTR.Adam Borowski2013-10-181-2/+2
* Fix OTR and Ozo's Refrigeration not turning allies hostileChris Campbell2013-10-181-0/+3
* Make ground item destruction an unthing.Adam Borowski2013-10-081-38/+0
* Don't make statue form self-LRD weaker for gargoyles than others.Neil Moore2013-10-061-1/+1
* Properly extend Dazzling Ray with Vehumet (#7553)Neil Moore2013-09-151-1/+1
* Don't prompt for friendly fire when targetting Dazzling Spray (#7552)Neil Moore2013-09-141-1/+10