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* Remove stuffNicholas Feinberg2014-07-291-1/+1
* Separate 'permanent' and 'temporary' monster hit diceNicholas Feinberg2014-07-131-1/+1
* The great mon-stuff migration.Shmuale Mark2014-06-221-1/+0
* Formatting fixes (add braces).Neil Moore2014-05-121-0/+2
* Split M_SHADOW from M_GLOWS_LIGHT.Neil Moore2014-03-041-2/+2
* Allow slow to stack duration on monstersDracoOmega2014-02-121-2/+1
* Axe a buttload of useless #includes.Adam Borowski2013-11-031-3/+0
* Move mons_is_stationary() to struct actor.Adam Borowski2013-09-131-3/+2
* Adjust corona's interaction with invisibilityDracoOmega2013-06-241-12/+0
* More variety for Forest monster spell sets.Steve Melenchuk2013-05-281-10/+24
* Fix a couple of cases that could remove Slow by Haste.Adam Borowski2013-02-161-8/+0
* Remove Projected Noise.elliptic2012-07-221-44/+0
* Remove parentheses around return (simple_function_call).Adam Borowski2012-07-051-1/+1
* Drop parentheses around scalar values in "return".Adam Borowski2012-07-051-11/+11
* Add formatting fixes.David Lawrence Ramsey2012-06-121-1/+1
* Allow monsters to wear rings and amulets.Steve Melenchuk2012-06-121-0/+3
* Remove a good deal of header inclusion.Adam Borowski2012-05-231-1/+0
* Don't let Recite, Slouch, Ignite Poison and Alistair's work through glass.Adam Borowski2011-12-061-1/+1
* Re-implement Metabolic Englaciation as a mass slowing HexChris Campbell2011-11-151-2/+39
* Remove Metabolic EnglaciationChris Campbell2011-11-111-31/+0
* Don't miscast when the spell can still be aborted (#4281).Raphael Langella2011-07-211-3/+7
* Make file headers doxygen-friendly, drop useless fields.Adam Borowski2011-03-281-5/+5
* Track the source of monster enchantments.Adam Borowski2011-02-231-3/+3
* Make LOS-affecting spells work through transparent wallsChris Campbell2011-02-061-1/+1
* Rename ENCH_CORONA_ZIN as well, it's too mistakeable for Corona.Adam Borowski2011-01-271-2/+2
* Reroll of Zin recite patch.Eronarn Palazzo2011-01-231-2/+3
* Thin spellbooks somewhat.Adam Borowski2010-12-101-63/+0
* Simplify phrasingRaphael Langella2010-11-071-2/+2
* Move checks for naturally glowing to an actor-interface function.David Lawrence Ramsey2010-10-141-4/+1
* Add spacing fix.David Lawrence Ramsey2010-10-101-1/+1
* Felids: dogs are not tameable. Enslavement still works, though.Adam Borowski2010-10-101-0/+3
* Rename class "monsters" to "monster".Robert Vollmert2010-09-051-4/+4
* Rename variables named "monster" to "mons" or similar.Robert Vollmert2010-09-051-32/+32
* Move non-self-enchantment spells into new file.Johanna Ploog2010-08-221-0/+221