| Commit message (Collapse) | Author | Age | Files | Lines |
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This fixes all the instances caught by unbrace.
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The perl one-liner I use for this had a bug where it didn't match "else"
at the end of a line (ie, most of the time).
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This stops the tons of warnings, while allowing building for both old
and new C++ standards. And if we wanted to use shared_ptr or something,
now we can without being ambiguous.
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I had to rename distance() (in coord.h) to distance2() because it conflicts
with the STL function to compare 2 iterators. Not a bad change given how it
returns the square of the distance anyway.
I also had to rename the message global variable (in message.cc) to buffer.
I tried to fix and improve the coding style has much as I could, but I
probably missed a few given how huge and tedious it is.
I also didn't touch crawl-gdb.py, and the stuff in prebuilt, rltiles/tool
and util/levcomp.*, because I have no clue about those.
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For way too paranoid and underinclusive values of "simple".
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There are some issues left, like incorrect wrapping in some cases, but
we can fix them later.
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Conflicts galore...
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Only iostreams functions are left; on Windows they don't support Unicode
so a workaround will be needed.
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"File:" is shown in your editor's status bar.
"Written by:" was used only for the first person who changed a file. We got
git for that now, and pre-DCSS history is so woefully inaccurate it doesn't
really matter.
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This is not an issue currently as we only do this several times with fixed
arguments, but it could possibly cause problems in the future.
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I did review it manually to find places where they made sense (like some
tables), but for a massive sed job like this there might be places that
I missed.
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don't create SQLite transactions unless updating the db.
Crawl can now correctly handle the case where one or more Crawl processes are
running, the database source text files are modified, and a new Crawl is
started. The new Crawl will update the db with the new data, which the old
Crawl processes will also see immediately.
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Signed-off-by: Steven Noonan <steven@uplinklabs.net>
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8217 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7054 c06c8d41-db1a-0410-9941-cceddc491573
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missing them.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2301 c06c8d41-db1a-0410-9941-cceddc491573
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on Windows.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2180 c06c8d41-db1a-0410-9941-cceddc491573
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Fix 1791185: Memory overrun. Patch provided by ennewalker.
Fix 1789803. Again, patch by ennewalker.
Fix 1790486: Throwing nets and launchers.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2063 c06c8d41-db1a-0410-9941-cceddc491573
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.dsc to save on compile time (at the expense of larger .dsc files).
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1663 c06c8d41-db1a-0410-9941-cceddc491573
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Fixed missing space for randart "Thing".
Use SQLITE_TRANSIENT when inserting data into the db.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1363 c06c8d41-db1a-0410-9941-cceddc491573
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with a dbm-like wrapper so database.cc builds unchanged.
Added SQLite to the source tree. Only DOS and Windows builds use it at the
moment, but it can be added to Unix builds easily (and will be added
automatically if a suitable db.h or ndbm.h is not found).
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1342 c06c8d41-db1a-0410-9941-cceddc491573
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