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stairs.cc
Commit message (
Expand
)
Author
Age
Files
Lines
*
allow iterating over branches in a non-enum order (8742)
Jesse Luehrs
2014-08-02
1
-3
/
+3
*
Remove stuff
Nicholas Feinberg
2014-07-29
1
-0
/
+1
*
Create prompt.cc
Nicholas Feinberg
2014-07-27
1
-1
/
+1
*
Let BLOOD finally have its place in the sun
Nicholas Feinberg
2014-07-01
1
-0
/
+1
*
Remove the now-superfluous friendly_pickup command suite.
Shmuale Mark
2014-05-28
1
-3
/
+0
*
Expose bitset's count function through FixedBitVector...
Eduardo Gonzalez
2014-05-09
1
-5
/
+1
*
Delete an unused bool argument from _exit_stair_message()
reaver
2014-04-30
1
-3
/
+3
*
Don't allow tripping when being cast deeper into the Abyss (#6975)
Chris Campbell
2014-03-27
1
-0
/
+2
*
Allow players to continue traversing stairs if they get sealed halfway.
Steve Melenchuk
2014-03-11
1
-3
/
+3
*
Make Zot unlocking flash colour depend on the inserted rune
Pekka Lampila
2014-01-30
1
-3
/
+4
*
Drop some useless parentheses around comparisons.
Adam Borowski
2014-01-10
1
-2
/
+2
*
Drop pointless empty lines after or before a brace.
Adam Borowski
2013-12-21
1
-1
/
+0
*
Ignore brentry when returning from a ziggurat.
Adam Borowski
2013-12-21
1
-1
/
+2
*
Unify an if.
Adam Borowski
2013-12-21
1
-14
/
+12
*
Replace Ziggurat fees with a 3-rune lock.
Adam Borowski
2013-12-19
1
-4
/
+15
*
Schedule DNGN_ENTER_PORTAL_VAULT for removal; other related fixes.
Adam Borowski
2013-12-19
1
-2
/
+7
*
Make portal entrances and exits proper features on their own.
Adam Borowski
2013-12-18
1
-4
/
+11
*
Drop map_shadow, use a bitmap and update it incrementally.
Adam Borowski
2013-12-04
1
-4
/
+2
*
Remove another extra space (elliptic)
Neil Moore
2013-11-30
1
-1
/
+1
*
Drop tagstring.{cc,h}
Adam Borowski
2013-11-29
1
-1
/
+0
*
Restrict mpr() to literals only.
Adam Borowski
2013-11-29
1
-1
/
+1
*
Replace `mpr(s, ch)` with `mprf(ch, s)`
Adam Borowski
2013-11-29
1
-13
/
+12
*
Move the rune lock to Vaults rather than Depths.
Adam Borowski
2013-11-20
1
-2
/
+2
*
Consider Formicid-made shafts known.
pubby
2013-11-18
1
-2
/
+4
*
Indicate how far players get shafted on-screen (and in notes)
Samuel Bronson
2013-11-17
1
-2
/
+9
*
Replace an "if (x); if (!x);" by "if (x); else;"
Samuel Bronson
2013-11-17
1
-1
/
+1
*
Use default parents for nonexistent branches.
Neil Moore
2013-11-12
1
-2
/
+1
*
Theatrics when entering the Depths for the first time.
Steve Melenchuk
2013-11-12
1
-2
/
+11
*
Transform the lower half of D into a new branch: the Depths.
Steve Melenchuk
2013-11-12
1
-5
/
+3
*
Simplify.
Adam Borowski
2013-11-10
1
-1
/
+1
*
Make all shaft falls a milestone.
pubby
2013-11-10
1
-1
/
+1
*
Fix wizmode returning from a non-existent branch.
Neil Moore
2013-11-06
1
-1
/
+2
*
More runelock shaft clean-up.
Adam Borowski
2013-11-05
1
-19
/
+0
*
Revert "Allow D:14 shafts, make them known; try to always place one."
Raphael Langella
2013-11-05
1
-12
/
+0
*
Axe a buttload of useless #includes.
Adam Borowski
2013-11-03
1
-1
/
+0
*
Shorten branch enums.
Adam Borowski
2013-11-03
1
-15
/
+15
*
Prompt before taking a runelock shaft
Chris Campbell
2013-11-02
1
-0
/
+12
*
Store the entry level for every branch (rather than just depth).
Adam Borowski
2013-11-02
1
-11
/
+8
*
Also require a rune to go from D:15 to D:14.
David Ploog
2013-11-02
1
-0
/
+19
*
Just check stone stairs/escape hatches on D:14
Chris Campbell
2013-10-31
1
-1
/
+1
*
Allow entering portal vaults and being banished on D:14
Chris Campbell
2013-10-31
1
-1
/
+3
*
Rune lock.
Raphael Langella
2013-10-31
1
-0
/
+17
*
Rewrite monster_iterator.
Adam Borowski
2013-10-31
1
-1
/
+1
*
Have the Orb not take up an inventory slot.
Steve Melenchuk
2013-10-30
1
-5
/
+2
*
Cache whether any slimy wall exists on the level.
Adam Borowski
2013-10-08
1
-0
/
+3
*
Rename "natural traps" to "shafts".
Adam Borowski
2013-09-25
1
-2
/
+2
*
Get rid of random_shuffle().
Adam Borowski
2013-09-10
1
-1
/
+1
*
Fix shafting with items bugs.
pubby
2013-09-09
1
-3
/
+3
*
Fix do_shaft: allow it to work anywhere.
pubby
2013-08-25
1
-2
/
+2
*
Refactor 'you.religion' checks.
Brendan Hickey
2013-07-28
1
-1
/
+2
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