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path: root/crawl-ref/source/startup.cc
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* wait until the level is initialized to fixup skills (8568)Jesse Luehrs2014-08-151-3/+3
* Remove stuffNicholas Feinberg2014-07-291-1/+1
* Add end.ccNicholas Feinberg2014-07-281-0/+1
* Staticify.Nicholas Feinberg2014-07-271-2/+2
* Move cio_init() from stuff.cc to startup.ccNicholas Feinberg2014-07-271-1/+14
* Clean up function and variable names for objstatgammafunk2014-06-251-1/+1
* objstat: Item and monster generation statisticsgammafunk2014-06-251-2/+9
* Clean up the mapstat function names and variablesgammafunk2014-06-241-1/+1
* Add a "New Game" option to the bottom of the save listNicholas Feinberg2014-06-201-7/+41
* Remove four-year-old cruftNicholas Feinberg2014-06-201-10/+0
* Don't remove monsters behind glass on game startChris Campbell2014-06-111-2/+4
* Move zap_los_monsters and apply it through glass.Shmuale Mark2014-06-111-1/+37
* Remove the now-superfluous friendly_pickup command suite.Shmuale Mark2014-05-281-2/+0
* Remove player burden and carrying capacitygammafunk2014-05-261-1/+0
* Melt away lava orcs.Steve Melenchuk2014-05-141-0/+2
* Fix NOWIZARD compilation (#8369).Neil Moore2014-04-141-0/+2
* Take away xmas.Adam Borowski2013-12-271-1/+1
* Sigmund -> Satan Claus.Adam Borowski2013-12-241-1/+1
* Drop double newlines where they seem to serve no purpose.Adam Borowski2013-12-211-1/+0
* Start using -Wredundant-decls; fix all the instances I getSamuel Bronson2013-12-121-0/+1
* Draw the HUD upon game start / level load.Adam Borowski2013-12-031-0/+4
* Revert "Delay more prompt until level has finished loading."Adam Borowski2013-12-031-0/+5
* Delay more prompt until level has finished loading.Raphael Langella2013-11-301-5/+0
* Drop unnecessary parentheses from return statements.Adam Borowski2013-11-151-3/+3
* Don't impose TSO penance for reflecting poison/draining (you still get xp).Adam Borowski2013-10-281-0/+1
* "./crawl -test list" to enumerate available internal tests.Adam Borowski2013-10-281-4/+6
* Make -test NORETURN and easier to valgrind.Adam Borowski2013-10-281-4/+2
* Fix a --test crash.Adam Borowski2013-10-281-0/+1
* Allow easily aborting mapstat.Adam Borowski2013-10-131-0/+1
* Don't blank the screen during --mapstat.Adam Borowski2013-10-131-7/+5
* Cancel an american speling.Adam Borowski2013-08-241-1/+1
* Don't crash on startup.Neil Moore2013-06-061-2/+2
* Don't let Lava Orcs incinerate ZotDef (#7150).Steve Melenchuk2013-06-061-0/+5
* Merge branch 'master' into lava_orcsAdam Borowski2013-05-291-5/+13
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| * Use FixedBitArray instead of large arrays of bools.Adam Borowski2013-04-091-1/+1
| * Simplify.Adam Borowski2013-03-101-7/+4
| * Make whole Zot Defence map visible at game start in tiles.Samuel Bronson2013-03-101-3/+5
| * Free the cached abyss grid in some cases.Adam Borowski2013-03-041-0/+2
| * tidied up some missing USE_TILE_LOCAL #ifdefsChris West2013-01-051-0/+2
| * added scroll up/down arrows to MenuScroller; cleaned up initial menu text sli...Chris West2013-01-051-2/+7
* | Lava orc temperature tracking and temperature effectsEronarn Palazzo2013-01-081-0/+2
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* Remove unnecessary includes from header files.Jay3.14152012-10-231-0/+2
* Refactor choosing random mutations.Adam Borowski2012-10-231-2/+1
* Merge branch 'master' into glasnostAdam Borowski2012-08-311-25/+23
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| * Use std namespace.Raphael Langella2012-08-261-21/+20
| * When clearing monster data between levels, clear constriction data properly.Steve Melenchuk2012-08-101-2/+1
| * Don't capitalize "Databases" when loading tiles.Adam Borowski2012-07-141-2/+2
* | Drop the code for displaying/handling/etc secret doors.Adam Borowski2012-07-111-4/+0
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* An undocumented command-line option, --no-save.Adam Borowski2012-07-101-0/+3
* Some more return deparenthesization.Adam Borowski2012-07-051-1/+1