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* Add dump sections for branch/area details for turns andzelgadis2007-09-161-3/+92
* Fixed map marker crashes.dshaligram2007-08-171-14/+2
* Give Lugonu Banishment and Corruption. I've left the old Bend Space in, becausedshaligram2007-08-111-0/+55
* Reworked Bazaars as a special case of portal vaults. The level-type is nowdshaligram2007-07-271-0/+2
* Replaced timed markers with Lua markers. Breaks save compatibility.dshaligram2007-07-261-4/+5
* Updated level-design.txt.dshaligram2007-07-211-4/+6
* Added elf arrival vaults (Eino).dshaligram2007-07-191-13/+39
* Minor type-safety.haranp2007-07-141-1/+1
* [1746014] Added an implicit quiver when firing missiles:dshaligram2007-07-131-0/+4
* Monster enchantment overhaul:dshaligram2007-07-101-2/+9
* Nemelex now remembers what you've sacrificed and gifts decks accordingly.haranp2007-07-091-0/+9
* Better feedback for Beogh water walking.haranp2007-07-041-1/+2
* [1742338] Fixed Hell portals not being revealed correctly when the horn isdshaligram2007-06-301-10/+37
* Added support for a validation hook for maps to check if they're A-Ok.dshaligram2007-06-261-0/+6
* Added more logic to Stealth and Portal cards.haranp2007-06-231-38/+49
* Lots of things which used to be members (invis, conf, confusing_touch, etc.)haranp2007-06-231-58/+15
* Some more card implementations (resists in Helm, demon summoning.)haranp2007-06-231-3/+3
* A bit more type-safety (slightly intrusive this time): you.species andharanp2007-06-191-2/+2
* [1738010] Stash-tracker now also tracks traps and other dungeon features.dshaligram2007-06-171-3/+7
* Added support for Unicode characters in the map display with ncursesw (enableddshaligram2007-06-071-10/+6
* [1699948] Allow changing the viewport size if you're using a larger terminaldshaligram2007-06-041-2/+3
* Fix for 1718108, ability_letter_table was meaningless.haranp2007-05-151-1/+0
* Removed portable altars. Nemelex prayers will now sacrifice everythingharanp2007-05-121-2/+0
* Interlevel travel tweaks:dshaligram2007-05-091-2/+2
* Cleaned up ability handling. It's still rather hacky, but not nearlyharanp2007-05-081-1/+2
* Type safety, cast cleanups, etc.haranp2007-05-011-1/+1
* Made item_def::base_type into object_class_type, instead of unsigned char.haranp2007-04-261-2/+3
* Various cleanups. Also fixed bug 1703500, inventory letters appearing twiceharanp2007-04-251-1/+1
* OOD monster generation now starts only if you stay on a level for long enoughdshaligram2007-04-251-0/+6
* Cleaned up shop-handling code considerably.haranp2007-04-241-15/+8
* Patches from debian package (Guus Sliepen.)haranp2007-04-161-0/+1
* Fixed bad grammar on shield block messages in melee.dshaligram2007-04-131-2/+2
* Allow player ghosts to use corona.dshaligram2007-04-101-5/+2
* Added ice statues.dshaligram2007-04-091-2/+3
* Fixed infuriating monster enchantment contamination bug. Finally. It's over. Nodshaligram2007-04-081-0/+1
* Added save backward compatibility shim for cloud fix.dshaligram2007-04-071-0/+4
* [1695733] Fixed buggy cloud crashes.dshaligram2007-04-071-1/+1
* Put in a safety valve for monsters with garbage speed/speed_increment (bugdshaligram2007-04-061-0/+2
* Fixed potential buffer overflow on long inscriptions.dshaligram2007-04-011-3/+2
* Made altar inscriptions persistent (in a very hacky way.)haranp2007-04-011-0/+3
* Cleaned up clouds and threw out the foo_MON values from the cloud enum. Thedshaligram2007-03-221-0/+2
* Cleaned up monster enchantments. Instead of the old enum abuse (ENCH_ABJ_I, II,dshaligram2007-03-211-10/+27
* Banished uniques (including ghosts) will now be sent to the Abyss. Banisheddshaligram2007-03-181-139/+219
* Tweaked unique code to eliminate the confusing arithmetic on MONS enum values.dshaligram2007-03-161-10/+12
* Cleaned up ghost and Pandemonium demon handling.dshaligram2007-03-151-34/+87
* New key=value logfile format as proposed by Shawn Moore. This is more verbosedshaligram2007-03-081-7/+8
* Monster attack refactoring. Likely to be buggy.dshaligram2007-02-241-8/+8
* [1632567] Greedy explore now tries to do the Right Thing with mimics.dshaligram2007-02-051-1/+1
* Fixed id array being clobbered if Crawl receives SIGHUP with the player in adshaligram2007-01-171-2/+2
* Refactored out branches into branch.h and branch.cc.haranp2006-12-201-6/+13