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* Standardize some save compact codereaverb2014-05-101-2/+2
* Recalculate cache of equipped unrands with world_reacts on save loadEduardo Gonzalez2014-05-091-2/+18
* Remove the Sage effectChris Campbell2014-05-091-24/+11
* Remove diet mutations from random generationreaverb2014-05-081-0/+6
* Make MUT_NO_DEVICE_HEAL a normal bad mutation with 2 levelsreaverb2014-05-081-26/+37
* Allow Qazlalites to displace their own clouds.Steve Melenchuk2014-05-071-0/+5
* Gozag: prelimiary implementation of Bribe Branch.Steve Melenchuk2014-05-071-0/+7
* Describe monster attack flavours in their descriptionsChris Campbell2014-05-041-0/+32
* Replace rings of hunger/sustenance with loudness/stealth in-placeChris Oelmueller2014-04-301-0/+8
* Remove ARTP_METABOLISMChris Oelmueller2014-04-301-12/+20
* Rework ARTP_STEALTH akin to MR rescaleChris Oelmueller2014-04-301-0/+16
* Adjust Jiyva's jelly prayer abilityChris Campbell2014-04-161-0/+2
* Move mon death stuff from mon-stuff.cc to mon-death.cc.Shmuale Mark2014-04-121-0/+1
* Adjust fungus form's melee attackChris Campbell2014-04-101-0/+3
* Fix a save/restore inconsistency with TAG_MAJOR_VERSION > 34.Steve Melenchuk2014-03-311-0/+2
* Fix feature shifts from mangrove removal.Neil Moore2014-03-301-1/+5
* Remove mangroves, make single trees block LOS.wheals2014-03-291-2/+10
* Rescale MR artefact property from 35-99 range to 40/80 stepsChris Oelmueller2014-03-181-0/+19
* Give spriggan druids stone arrow if they have sunray.gammafunk2014-03-131-0/+3
* Replace fake summon with phantom mirror on transfers.Neil Moore2014-03-121-0/+3
* Fix various issues with invisible monster indicators.gammafunk2014-03-061-0/+17
* Don't weight Nemelex decks based on the item type sacrificedChris Campbell2014-03-061-24/+18
* Fix up some TAG_MAJOR_VERSION > 34 issues.Steve Melenchuk2014-03-051-2/+5
* Remove Fo exoskeleton mutation.pubby2014-03-011-0/+4
* Rework the Horn of Geryon as an xp-charged evocable.gammafunk2014-02-281-0/+6
* Merge wand and gadget shops (and allow them to occasionally have rods).Steve Melenchuk2014-02-271-0/+8
* Repair save compatibility break from book identification patch.Sage2014-02-241-1/+11
* Fix saves with non-zero ATTR_GOD_WRATH_XP without penance.Steve Melenchuk2014-02-151-0/+19
* Describe monster energy usage in xv and ?/M screens.Steve Melenchuk2014-02-111-0/+24
* Set timers properly when transferring old saves.Neil Moore2014-02-101-11/+36
* Make "every 20 turns" effects happen less predictably.Steve Melenchuk2014-02-091-0/+32
* Unmarshall draco_type properly from demonspawn from old saves.Steve Melenchuk2014-01-281-1/+6
* Add cases for a couple of monsters missed in previous commit.Steve Melenchuk2014-01-281-6/+29
* Fix saves broken by enum bump in demonspawn-enemies merge.Steve Melenchuk2014-01-281-4/+162
* Remove decks of dungeons from Nemelex's gifting.wheals2014-01-271-0/+15
* Disperse away elemental illsprings, to /dev/nullAdam Borowski2014-01-271-2/+2
* Merge branch 'shadow-god'Steve Melenchuk2014-01-141-0/+8
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| * Move some non-god-specific abil enums out of that space.Steve Melenchuk2014-01-101-0/+8
* | Don't require playing the horn of Geryon to enter proper hells.Adam Borowski2014-01-151-0/+32
* | Don't close portals upon picking up the Orb.Adam Borowski2014-01-151-4/+0
* | Don't throw an error on malign tentacles in eldritch gateways.Adam Borowski2014-01-141-1/+5
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* Nerf blowguns in old saves.Neil Moore2014-01-071-0/+5
* Shove monsters out of walls on save load.Adam Borowski2014-01-021-0/+26
* Shunt the player to (0,0) during map validity checks.Adam Borowski2013-12-311-0/+4
* Revert "Don't check monster validity when loading a level."Adam Borowski2013-12-311-3/+1
* Don't check monster validity when loading a level.Neil Moore2013-12-301-1/+3
* Add missing branch entries before checking validity.Neil Moore2013-12-301-1/+54
* Don't crash on banishment (#7938)Neil Moore2013-12-301-1/+5
* link_items() *before* tag_read_level_tiles() to avoid Lua crashes ...Samuel Bronson2013-12-301-0/+5
* Drop MUT_SLOW and MUT_FAST as random mutations.Adam Borowski2013-12-301-0/+2